
Fantasy
a world where evolution shapes destiny.to ancient dragons, possesses the Essence of Evolution,
Author's Note: Terra is heavily inspired by That Time I Got Reincarnated as a Slime, meaning evolution, monster societies, and diplomacy will play major roles.
Races aren’t static; monsters, humans, elves, and even spirits can evolve into superior forms.
Kingdoms will have strong political intrigue, with power struggles between guilds, noble houses, and dungeon-born factions.
Dungeons grow like living entities, with intelligent rulers who expand their domains.
The main villain could be an ancient entity seeking to "reset" evolution, fearing an uncontrolled world.
Reincarnation, summoning, and unique skill systems will be incorporated.
Played | 3 times |
Cloned | 1 times |
Created | 85 days ago |
Last Updated | 76 days ago |
Visibility | Public |
Roc
CR 11•Gargantuan Monstrosity

HP Range96 - 400 (Avg: 248)
AC15
XP7200
Details
Size | Gargantuan |
Type | Monstrosity |
CR | 11 |
XP | 7200 |
Languages | None |
Defenses
Armor Class | 15 |
HP Range | 96 - 400 (Avg: 248) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Beak
Melee Weapon Attack: +13 to hit, reach 10 ft., one target. Hit: 27 (4d8 + 9) piercing damage.
Multiattack
The roc makes two attacks: one with its beak and one with its talons.
Talons
Melee Weapon Attack: +13 to hit, reach 5 ft., one target. Hit: 23 (4d6 + 9) slashing damage, and the target is grappled (escape DC 19). Until this grapple ends, the target is restrained, and the roc can't use its talons on another target.