World of Magic world illustration - Gothic theme
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World of Magic

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ST4RGIRL

A world like all thoes anime's we watch

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80 days ago
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Lumivra
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Lumivra

Lumivra are ethereal beings born from raw magic, manifesting as humanoids adorned with glowing tattoos that pulse with arcane energy. They possess a natural affinity for magic, granting them advantage on Arcana checks, and can store a single spell within their bodies for later casting, alongside the ability to cast a light cantrip.

Myconid
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Myconid

Myconids are sentient mushroom-folk born from magical spores, embodying a blend of wisdom and eccentricity. They possess the ability to emit calming spores, creating an area of effect charm once per long rest, and are resistant to poison and disease, while communicating telepathically within 30 feet, often sharing ancient memories and insights.

Nephilim
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Nephilim

Nephilim are rare hybrids born from the union of angelic or demonic beings and humans, possessing a unique blend of celestial and infernal traits. Often persecuted for their origins, they can choose between a Light Affinity, granting them resistance to radiant damage, or a Dark Affinity, providing resistance to necrotic damage, alongside a minor ability to hover and a natural +1 bonus to Charisma.

Umbran
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Umbran

Umbrans are cursed humans transformed by shadow magic, existing in a liminal space between light and darkness. While they are often feared for their eerie abilities, such as perfect concealment in dim light and a necrotic touch that inflicts additional damage, they are not inherently evil; some choose to ally with reapers or demons, navigating the complexities of their existence with a unique immunity to magical fear effects.

Sylvani
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Sylvani

The Sylvani are ancient spirit-folk, ethereal beings bound to the heart of the forests, embodying the wisdom of ages past. With an innate connection to nature, they wield minor nature magic, can converse with plants once per long rest, and possess a natural resistance to poison, making them both mystical and resilient guardians of the wild.

Netherkin
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Netherkin

Netherkin are the enigmatic descendants of ancient demonic unions, embodying a unique blend of shadow and cursed energy. With their innate darkvision, they can see through magical darkness, and their presence instills fear, granting them a +1 bonus to stealth and intimidation. Once per long rest, they can summon dark chains or tendrils to restrain an enemy, showcasing their connection to the darker realms.

Drifters
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Drifters

Drifters are souls that have evaded the natural cycle of life and death, wandering between realms in a state that is both corporeal and ethereal. They possess the ability to phase through objects once per short rest, have advantage against possession and charm effects, and resist necrotic damage, making them elusive and resilient beings in the world of the living.

Beastmen
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Beastmen

Beastmen are a hybrid race, embodying the primal traits of various animals while retaining humanoid features. They possess heightened senses, agility, and natural instincts, often forming close-knit tribes that honor their animalistic heritage, making them fierce warriors and skilled hunters.

Human
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Human

Humans are a versatile and adaptable race, known for their ambition and resilience. They possess a wide range of skills and abilities, allowing them to excel in various professions and roles, making them one of the most diverse and populous races in the realm.

Angel
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Angel

Angels are ethereal beings of pure light divine essence, lacking a physical form of their own. To interact with the material world, they must inhabit the bodies of mortals, granting them enhanced abilities and a celestial presence, while also sharing the host's emotions and experiences.

Floralkin
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Floralkin

Floralkin are humanoid beings infused with the essence of earth elementals, their bodies adorned with vibrant plants and flowers that bloom and change with the seasons. They possess a deep connection to nature, allowing them to manipulate flora and harness the power of the earth, making them both resilient and nurturing in their interactions with the world.

Faerie
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Faerie

Faeries have an average height of 5 to 6 feet, adorned with vibrant, iridescent butterfly wings that shimmer in the light. These ethereal beings possess a natural affinity for magic and nature, often exhibiting playful and mischievous personalities, while their delicate wings grant them the ability to glide gracefully through the air.

Reapers
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Reapers

Reapers are ethereal beings that embody the essence of death and transition. With shadowy forms and glowing eyes, they possess the ability to manipulate life forces, granting them unique powers over necromancy and the ability to traverse the boundary between life and death.

Demon
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Demon

ethereal demon entities that lack physical forms, requiring a host body to manifest in the material realm. They can inhabit various creatures, granting them enhanced abilities and unique powers, but risk losing their identity if the host's will is too strong, they always look like their host just with more abilities

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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