Zentopia world illustration - Cyberpunk theme
Cyberpunk

Zentopia

N
Nephibis

The Syndicate rules and Edgerunners form a rebellion to fight for freedom.


Author's Note: The Silent Citadel is intended to be endgame. You can tackle it how you want, but just a heads up for what you will find there.
Played6 times
Cloned0 times
Created
94 days ago
Last Updated
1 days ago
VisibilityPublic
Cybernetic Sentinel
CR 7Medium Humanoid
Cybernetic Sentinel
HP Range120 - 180 (Avg: 150)
AC18
XP3900

Description

A heavily armored human military unit enhanced with advanced cybernetics, the Cybernetic Sentinel is a formidable opponent on the battlefield. Equipped with cutting-edge technology, they are designed for both offense and defense, making them a terrifying presence in any encounter.

Details
SizeMedium
TypeHumanoid
CR7
XP3900
LanguagesCommon, Binary
Defenses
Armor Class18
HP Range120 - 180 (Avg: 150)
Damage VulnerabilitiesLightning
Damage ResistancesSlashing, Piercing
Damage ImmunitiesPoison
Condition ImmunitiesFrightened, Paralyzed
Actions

Overclock

For one turn, the Sentinel can increase their movement speed by 10 feet and gain advantage on their next attack roll.

Plasma Rifle

The Cybernetic Sentinel fires a plasma bolt from their rifle, dealing 2d10 energy damage on a hit.

Shield Bash

The Sentinel uses their armored shield to bash an enemy, dealing 1d8 bludgeoning damage and potentially knocking them prone.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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