
Cyberpunk
The Syndicate rules and Edgerunners form a rebellion to fight for freedom.
Author's Note: The Silent Citadel is intended to be endgame. You can tackle it how you want, but just a heads up for what you will find there.
Played | 6 times |
Cloned | 0 times |
Created | 94 days ago |
Last Updated | 1 days ago |
Visibility | Public |

HP Range120 - 180 (Avg: 150)
AC18
XP3400
Description
Zedra is a heavily augmented cybernetic soldier, designed for combat in a dystopian cyberpunk world. With advanced weaponry integrated into her body and a relentless drive to complete her missions, she is a formidable foe on the battlefield.
Details
Size | Large |
Type | Construct |
CR | 8 |
XP | 3400 |
Languages | Common, Binary |
Defenses
Armor Class | 18 |
HP Range | 120 - 180 (Avg: 150) |
Damage Vulnerabilities | Lightning |
Damage Resistances | Slashing, Piercing |
Damage Immunities | Poison, Psychic |
Condition Immunities | Charmed, Frightened |
Actions
Energy Shield
As a reaction, Zedra can activate her energy shield, granting her a +2 bonus to AC until the start of her next turn.
Integrated Weaponry
Zedra can make two attacks with her integrated weapons, dealing 2d10 piercing damage each.
Overclock
Zedra can increase her speed by 20 feet and gain advantage on Dexterity saving throws for one turn, but suffers 1d10 damage due to overheating.