
Cyberpunk
The Syndicate rules and Edgerunners form a rebellion to fight for freedom.
Author's Note: The Silent Citadel is intended to be endgame. You can tackle it how you want, but just a heads up for what you will find there.
Played | 6 times |
Cloned | 0 times |
Created | 94 days ago |
Last Updated | 1 days ago |
Visibility | Public |

HP Range100 - 140 (Avg: 120)
AC17
XP2300
Description
Zedra is a cybernetic gene-spliced human, enhanced with advanced technology and genetic modifications. This creature possesses a blend of human intellect and mechanical prowess, making it a formidable opponent in combat.
Details
Size | Medium |
Type | Humanoid |
CR | 6 |
XP | 2300 |
Languages | Common, Binary |
Defenses
Armor Class | 17 |
HP Range | 100 - 140 (Avg: 120) |
Damage Vulnerabilities | Lightning |
Damage Resistances | Slashing, Piercing |
Damage Immunities | Poison |
Condition Immunities | Frightened, Paralyzed |
Actions
Adaptive Shielding
Zedra activates its energy shield, gaining temporary hit points equal to 1d10 + its Constitution modifier.
Cybernetic Strike
Zedra uses its enhanced strength to make a melee attack, dealing 2d8 slashing damage plus 1d6 lightning damage.
Laser Blast
Zedra fires a concentrated beam of energy from its arm-mounted laser, dealing 3d10 radiant damage.