
Cyberpunk
The Syndicate rules and Edgerunners form a rebellion to fight for freedom.
Author's Note: The Silent Citadel is intended to be endgame. You can tackle it how you want, but just a heads up for what you will find there.
Played | 6 times |
Cloned | 0 times |
Created | 94 days ago |
Last Updated | 1 days ago |
Visibility | Public |

HP Range200 - 300 (Avg: 250)
AC20
XP13000
Description
A heavily armored human enforcer working for the government, the Silent Citadel Enforcer is a master of all weapons and nearly impossible to hack. Clad in cyberpunk-style attire, they are the ultimate endgame adversary, blending technology and brute force.
Details
Size | Large |
Type | Humanoid |
CR | 15 |
XP | 13000 |
Languages | None |
Defenses
Armor Class | 20 |
HP Range | 200 - 300 (Avg: 250) |
Damage Vulnerabilities | None |
Damage Resistances | Piercing, Slashing |
Damage Immunities | None |
Condition Immunities | Frightened, Charmed |
Actions
Hacking Resistance
The enforcer has advantage on saving throws against being hacked or controlled by technological means.
Heavy Armor Assault
The enforcer can use their action to make a powerful melee attack that deals an additional 2d10 damage.
Multi-Weapon Attack
The enforcer makes three attacks with their choice of melee or ranged weapons.