Fantasy
11 new races, 7 new classes, 181 POIs 33 areas CUSTOM map art. Lore in author's notes.
Author's Note: Link to a brief (although not expansive as it is not published) lore primer of the pantheon and historical events:
https://docs.google.com/document/d/1ywML4fVh1dIVr8plUVJDE6IVmWXEmF_nASWIk266ohE/edit?usp=sharing
Apologies for new race portraits, the ai seems to struggle to create dark elf, satyr, dryad, minotaur and centaur portraits.
Played | 24 times |
Cloned | 1 times |
Created | 95 days ago |
Last Updated | 39 days ago |
Visibility | Public |

Knight
Medium Humanoid - CR 3
Details
Size | Medium |
Type | Humanoid |
CR | 3 |
XP | 700 |
Languages | any one language (usually Common) |
Defenses
Armor Class | 18 |
HP Range | 24 - 80 (Avg: 52) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Stats
strength
16
dexterity
11
constitution
14
intelligence
11
wisdom
11
charisma
15
Actions
Greatsword
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage.
Heavy Crossbow
Ranged Weapon Attack: +2 to hit, range 100/400 ft., one target. Hit: 5 (1d10) piercing damage.
Leadership
For 1 minute, the knight can utter a special command or warning whenever a nonhostile creature that it can see within 30 ft. of it makes an attack roll or a saving throw. The creature can add a d4 to its roll provided it can hear and understand the knight. A creature can benefit from only one Leadership die at a time. This effect ends if the knight is incapacitated.
Multiattack
The knight makes two melee attacks.