Fantasy
Explore a world filled with magic, from the floating city of Levithal to the ancient Mist Woods.
Author's Note:
Suggested starting locations:
- Start in a small village: the Glistening Grove Tavern, The Prism Hearth
- Start in a big floating arcane city: Aether Spire Dock (skyships), the Arcane Gatehouse (teleportation circles), Threshold Spire (magical gateways), The Mystic Mug (tavern)
- Secluded elven druids and rangers: the Hall of Arrows, the Canopy Gardens
A work-in-progress world, map background made with Azgaar's Fantasy Map Generator.
Played | 14 times |
Cloned | 0 times |
Created | 146 days ago |
Last Updated | Yesterday |
Visibility | Public |

Pippin Underbough
Level 5 Halfling Wizard -
A disciplined halfling wizard dedicated to the art of Abjuration, Pippin Underbough is committed to safeguarding the teleportation gates of Levithal. His sharp intellect and methodical nature make him a valuable protector in a world filled with arcane dangers.
Details
Race | Halfling |
Class | Wizard |
Level | 5 |
Alignment | |
Pronouns | He/Him |
Location | -173, -2963 |
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Gold Pieces | 0 |
Silver Pieces | 0 |
Copper Pieces | 0 |
appearance
Pippin stands at a mere 3 feet tall, with wiry brown hair that falls messily over his forehead and a neatly trimmed beard. His sharp amber eyes seem to constantly assess his surroundings, missing no detail. He wears a practical dark green robe, decorated with silver runes that shimmer faintly, especially when he’s deep in concentration. Around his waist is a leather belt with various magical trinkets, including a small, rune-inscribed staff he uses to channel his protective spells. He carries himself with a quiet confidence and a careful, deliberate pace.
personality
Pippin is quiet, methodical, and disciplined, traits he believes are essential for maintaining the balance and security of Levithal’s teleportation system. He is deeply committed to his work and takes great pride in ensuring the gates are protected from harm. Though not as outwardly social as some, he has a dry wit and a sharp intellect that he occasionally shares with those he trusts. Pippin can be somewhat inflexible, sometimes overemphasizing rules and structure, but his loyalty to the city and his desire to protect its people make him a valuable asset. He doesn’t seek fame or recognition; instead, he finds satisfaction in the stability he brings through his careful protection.
backstory
Pippin’s childhood in a secluded village was far from magical, but his quick mind and fascination with the arcane led him to pursue wizardry at a young age. He showed a natural aptitude for magic that focused on protection and defense, leading him to study the art of Abjuration. Once he arrived in Levithal, Pippin quickly earned a position in the Spire, where his talents were put to use safeguarding the complex network of teleportation gates. His work primarily involves reinforcing the magical wards and protections around the gates to ensure they remain stable and prevent any magical interference or breaches. Despite being in a place of such great arcane power, Pippin maintains a strict, disciplined approach to his work, always adhering to the rules and ensuring everything is in perfect order.
Stats
Strength
10
Dexterity
12
Constitution
14
Intelligence
18
Wisdom
15
Charisma
11
Armor Class
15
Max HP
38
Speed
25
HP
38 / 38 HP
XP
6,5006,500 XP13,999
Level 5
Equipped Items
Spellbook