Fantasy
Explore a world filled with magic, from the floating city of Levithal to the ancient Mist Woods.
Author's Note:
Suggested starting locations:
- Start in a small village: the Glistening Grove Tavern, The Prism Hearth
- Start in a big floating arcane city: Aether Spire Dock (skyships), the Arcane Gatehouse (teleportation circles), Threshold Spire (magical gateways), The Mystic Mug (tavern)
- Secluded elven druids and rangers: the Hall of Arrows, the Canopy Gardens
A work-in-progress world, map background made with Azgaar's Fantasy Map Generator.
Played | 14 times |
Cloned | 0 times |
Created | 146 days ago |
Last Updated | Yesterday |
Visibility | Public |
Lyric "Whisperwind" Thalendrel
Level 6 Half-Elf Bard -
A charismatic half-elf bard with a mysterious past, known for their enchanting performances and playful mischief. Once an informant for shadowy organizations, they now pursue their art while concealing their calculating nature.
Details
Race | Half-Elf |
Class | Bard |
Level | 6 |
Alignment | |
Pronouns | They/Them |
Location | -51, -3025 |
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Gold Pieces | 0 |
Silver Pieces | 0 |
Copper Pieces | 0 |
appearance
Lyric has flowing silver hair tied back in a loose braid, piercing violet eyes, and tawny skin adorned with faint, swirling tattoos that shimmer faintly when they perform. They wear a flamboyant patchwork coat of shifting hues that seems to ripple like a mirage, and carry an enchanted flute etched with runes.
personality
Charismatic and mysterious, Lyric exudes an air of playful mischief. They love an audience and revel in drawing a crowd, but their quick wit often hides a cautious and calculating nature.
backstory
Born into a traveling troupe, Lyric’s talent for weaving magic into music emerged early. They once served as an informant for shadowy organizations, crafting illusions and subtle suggestions to manipulate the unwary. Eventually, they left behind that dangerous life, choosing to pursue their art and earn an honest living—or so they claim.
Stats
Strength
10
Dexterity
16
Constitution
12
Intelligence
14
Wisdom
15
Charisma
18
Armor Class
15
Max HP
38
Speed
30
HP
38 / 38 HP
XP
14,00014,000 XP22,999
Level 6
Equipped Items
Spellbook