Fantasy
A world filled with magic and mysteries. Many custom map backgrounds, locations and characters.
Author's Note:
Suggested starting locations:
- Start in a small village: the Glistening Grove Tavern
- Start in a big floating arcane city: Aether Spire Dock (skyships), the Arcane Gatehouse (teleportationcircles), Threshold Spire (magical gateways), The Mystic Mug (tavern)
- Secluded elven druids and rangers: the Hall of Arrows, the Canopy Gardens
A work-in-progress world, map background made with Azgaar's Fantasy Map Generator.
Played | 4 times |
Cloned | 0 times |
Created | 39 days ago |
Last Updated | 26 days ago |
Visibility | Public |
Holy Avenger
weapon
Details
Type | Weapon |
Category | Martial Melee Weapons |
Rarity | Legendary |
Weight | 3.00 lb. |
Cost | 0 Gold Pieces |
Description
Weapon (any sword), legendary (requires attunement by a paladin) You gain a +3 bonus to attack and damage rolls made with this magic weapon. When you hit a fiend or an undead with it, that creature takes an extra 2d10 radiant damage. While you hold the drawn sword, it creates an aura in a 10-foot radius around you. You and all creatures friendly to you in the aura have advantage on saving throws against spells and other magical effects. If you have 17 or more levels in the paladin class, the radius of the aura increases to 30 feet.