Fantasy
A fantasy world filled with magic and mysteries.
Author's Note:
Suggested starting locations:
- Start in a small village: the Glistening Grove Tavern, The Prism Hearth
- Start in a big floating arcane city: Aether Spire Dock (skyships), the Arcane Gatehouse (teleportation circles), Threshold Spire (magical gateways), The Mystic Mug (tavern)
- Secluded elven druids and rangers: the Hall of Arrows, the Canopy Gardens
A work-in-progress world, map background made with Azgaar's Fantasy Map Generator.
Played | 12 times |
Cloned | 0 times |
Created | 133 days ago |
Last Updated | Yesterday |
Visibility | Public |
Unarmored
Common•Armor (Armor)

Cost5.00 Gold Pieces
Description
Unarmored defense relies on the character's Dexterity modifier to calculate Armor Class (AC). It provides no additional protection beyond the character's natural agility.
Details
Type | Armor |
Category | Armor |
Rarity | Common |
Weight | 0.00 lb. |
Cost | 5.00 Gold Pieces |