Fantasy
A fantasy world filled with magic and mysteries.
Author's Note:
Suggested starting locations:
- Start in a small village: the Glistening Grove Tavern, The Prism Hearth
- Start in a big floating arcane city: Aether Spire Dock (skyships), the Arcane Gatehouse (teleportation circles), Threshold Spire (magical gateways), The Mystic Mug (tavern)
- Secluded elven druids and rangers: the Hall of Arrows, the Canopy Gardens
A work-in-progress world, map background made with Azgaar's Fantasy Map Generator.
Played | 12 times |
Cloned | 0 times |
Created | 133 days ago |
Last Updated | Yesterday |
Visibility | Public |
Satyr
CR 0.5•Medium Fey

HP Range7 - 56 (Avg: 32)
AC14
XP100
Details
Size | Medium |
Type | Fey |
CR | 0.5 |
XP | 100 |
Languages | Common, Elvish, Sylvan |
Defenses
Armor Class | 14 |
HP Range | 7 - 56 (Avg: 32) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Ram
Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 6 (2d4 + 1) bludgeoning damage.
Shortbow
Ranged Weapon Attack: +5 to hit, range 80/320 ft., one target. Hit: 6 (1d6 + 3) piercing damage.
Shortsword
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1 d6 + 3) piercing damage.