Fantasy
A fantasy world filled with magic and mysteries.
Author's Note:
Suggested starting locations:
- Start in a small village: the Glistening Grove Tavern, The Prism Hearth
- Start in a big floating arcane city: Aether Spire Dock (skyships), the Arcane Gatehouse (teleportation circles), Threshold Spire (magical gateways), The Mystic Mug (tavern)
- Secluded elven druids and rangers: the Hall of Arrows, the Canopy Gardens
A work-in-progress world, map background made with Azgaar's Fantasy Map Generator.
Played | 12 times |
Cloned | 0 times |
Created | 133 days ago |
Last Updated | Yesterday |
Visibility | Public |
Lich
CR 21•Medium Undead

HP Range72 - 198 (Avg: 135)
AC17
XP33000
Details
Size | Medium |
Type | Undead |
CR | 21 |
XP | 33000 |
Languages | Common plus up to five other languages |
Defenses
Armor Class | 17 |
HP Range | 72 - 198 (Avg: 135) |
Damage Vulnerabilities | None |
Damage Resistances | , , |
Damage Immunities | , |
Condition Immunities | , , , , |
Actions
Paralyzing Touch
Melee Spell Attack: +12 to hit, reach 5 ft., one creature. Hit: 10 (3d6) cold damage. The target must succeed on a DC 18 Constitution saving throw or be paralyzed for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.