Fantasy
A fantasy world filled with magic and mysteries.
Author's Note:
Suggested starting locations:
- Start in a small village: the Glistening Grove Tavern, The Prism Hearth
- Start in a big floating arcane city: Aether Spire Dock (skyships), the Arcane Gatehouse (teleportation circles), Threshold Spire (magical gateways), The Mystic Mug (tavern)
- Secluded elven druids and rangers: the Hall of Arrows, the Canopy Gardens
A work-in-progress world, map background made with Azgaar's Fantasy Map Generator.
Played | 12 times |
Cloned | 0 times |
Created | 133 days ago |
Last Updated | Yesterday |
Visibility | Public |
Rakshasa
CR 13•Medium Fiend

HP Range65 - 156 (Avg: 111)
AC16
XP10000
Details
Size | Medium |
Type | Fiend |
CR | 13 |
XP | 10000 |
Languages | Common, Infernal |
Defenses
Armor Class | 16 |
HP Range | 65 - 156 (Avg: 111) |
Damage Vulnerabilities | |
Damage Resistances | None |
Damage Immunities | |
Condition Immunities | None |
Actions
Claw
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) slashing damage, and the target is cursed if it is a creature. The magical curse takes effect whenever the target takes a short or long rest, filling the target's thoughts with horrible images and dreams. The cursed target gains no benefit from finishing a short or long rest. The curse lasts until it is lifted by a remove curse spell or similar magic.
Multiattack
The rakshasa makes two claw attacks