Fantasy
A fantasy world filled with magic and mysteries.
Author's Note:
Suggested starting locations:
- Start in a small village: the Glistening Grove Tavern, The Prism Hearth
- Start in a big floating arcane city: Aether Spire Dock (skyships), the Arcane Gatehouse (teleportation circles), Threshold Spire (magical gateways), The Mystic Mug (tavern)
- Secluded elven druids and rangers: the Hall of Arrows, the Canopy Gardens
A work-in-progress world, map background made with Azgaar's Fantasy Map Generator.
Played | 12 times |
Cloned | 0 times |
Created | 133 days ago |
Last Updated | Yesterday |
Visibility | Public |
Antilife Shell
Abjuration•Level 5

Description
A shimmering barrier extends out from you in a 10-foot radius and moves with you, remaining centered on you and hedging out creatures other than undead and constructs. The barrier lasts for the duration. The barrier prevents an affected creature from passing or reaching through. An affected creature can cast spells or make attacks with ranged or reach weapons through the barrier. If you move so that an affected creature is forced to pass through the barrier, the spell ends.
Spell Details
Level | 5 |
Range | N/A |