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Played | 171 times |
Cloned | 20 times |
Created | 124 days ago |
Last Updated | 52 days ago |
Visibility | Public |

Description
The League of Shadows Initiates are stealthy assassins, enshrouded in mystery and darkness. These meticulous killers utilize both melee and ranged weaponry with deadly precision, often relying on stealth to infiltrate even the most secure locations. Trained in the ancient arts of assassination, they are able to strike quickly and vanish without a trace, leaving only whispers of their presence behind.
Size | Medium |
Type | Humanoid |
CR | 3 |
XP | 700 |
Languages | Common, Thieves' Cant |
Armor Class | 15 |
HP Range | 35 - 55 (Avg: 45) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Blade Flurry
The initiate makes two melee attacks with their katana's with +4 to hit. On a hit, each sword deals 1d8 + 4 slashing damage.
Shadow Strike
When attacking from stealth, the initiate deals an additional 1d8 damage. This ability also allows them to attempt to hide as a bonus action.
Shuriken Throw
The initiate hurls a deadly shuriken at a target within 30 feet, making a ranged attack. On a hit, the target takes 1d6 + 5 piercing damage.