In Aeturnum, every soul dies before it is born. Life is not a beginning, but a return. People are born carrying the weight of a previous death — a complete, forgotten life that occurred in the metaphysical "First Realm."
Played | 8 times |
Cloned | 0 times |
Created | 19 days ago |
Last Updated | 1 days ago |
Visibility | Public |

Size | 0 |
Type | Region |
Karmir’s mountains functions as both a lighthouse and a test — those who survive its inner climb often emerge with their true name revealed. It is the most sacred trial for those seeking convergence. The mountains also have caverns that open up to a volcanic and hellish landscape. A solitary crystalline mountain rises from the sea, its peak ablaze with ever-burning light. The slopes shimmer with colored memory-glass, while caverns deep inside project holograms of past lives to those who dare enter. Lore Summary: Karmir’s functions as both a lighthouse and a test — those who survive its inner climb often emerge with their true name revealed. It is the most sacred trial for those seeking convergence. Faction: The Prism Wardens – a reclusive sect of visionaries who interpret soul reflections and protect the Veil Prism, a relic said to show one’s First Death.
A solitary crystalline mountain rises from the sea, its peak ablaze with ever-burning light. The slopes shimmer with colored memory-glass, while caverns deep inside project holograms of past lives to those who dare enter.