The Lost of Time world illustration - Isekai theme
Isekai

The Lost of Time

g
gazeofdisaster

In Aeturnum, every soul dies before it is born. Life is not a beginning, but a return. People are born carrying the weight of a previous death — a complete, forgotten life that occurred in the metaphysical "First Realm."


Author's Note: WIP - waiting for features like class skill and lore update “We all die before we are born. Some remember. Most do not. You—you are different. You are awakening.” Dear Traveler, Welcome to Aeturnum, a world stitched together by sorrow, wonder, and a thousand forgotten names. This is not a realm of light and dark, good or evil. This is a world shaped by what you remember, what you forget, and what you are willing to give up to become real again. Aeturnum was born from a question that kept me awake at night: What if our memories were currency? What if our soul was shaped not by what we did—but by what we’ve lost? And from that question came this world, where: Memory fuels magic, trade, and trust. Death is not an ending but the beginning of your name. Emotion can bend reality, forge weapons, and leave scars that whisper. And you—yes, you—might be more than one person, or perhaps less than one, depending on what you find. You may barter your sorrow to cross a memory-bridge. You may fall in love with someone whose name has already been erased. You may discover your own past-life waiting in a vault you swore never to open. Every location breathes: Mountains hum with soul resonance, swamps birth songbound prophets, and cities of glass mirror the names you forget. Every faction is tangled in grief and vision: No clear villains. No perfect heroes. Just philosophies trying to outlive one another. Every class is emotional: You don’t just cast spells or swing swords. You shape memory, wield regret, duel with names, and trap truths inside tattoos and ink. Aeturnum is built for depth. If you like writing layered characters with haunted pasts, uncertain futures, and poetic echoes in every footstep, you’ll feel right at home. This world is meant to linger. In your dreams. In the silence between dialogue. In the quiet moment where a stranger says your name and you feel something… familiar. Aeturnum is not meant to be consumed. It’s meant to be remembered. So take your first breath. Step from the Vaultstream. And begin. — Gazeofdisaster (Or what’s left of me.)
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18 days ago
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Hollowwright
Melee

Hollowwright

The Hollowwright is a soul-harvester and identity usurper who manipulates memory as a weapon and tool, collecting and wielding the identities of the fallen to gain their skills and control others. They specialize in draining memories, overwriting their own traits with harvested identities, and erasing knowledge to sow confusion and dominate through memory manipulation.

Fragmentalist
Melee

Fragmentalist

Fragmentalists are tinker-warriors who craft explosive devices and memory-infused artifacts using shards of broken names, soulglass, and emotion-reactive relics. They excel in creating memory grenades, animating Remnant Golems, setting emotion-triggered resonance mines, and enhancing gear with mnemonic shards, blending combat ingenuity with memory manipulation.

Duskfarer
Melee

Duskfarer

Duskfarers are nomadic waykeepers who traverse forgotten paths and broken memoryfields, wielding spirit-honed bows and tools to survive and map the soul-weather of Aeturnum. They mark terrain with Echo Trailstones, sense emotional anomalies, and communicate with lost travelers, blending spiritual survival with relic-reclamation.

Glimmerscour
Melee

Glimmerscour

A Glimmerscour is a mercantile champion who blends swift bladecraft with cunning charisma and market savvy, excelling in both combat and economic manipulation. They wield flashsteel blades, mark foes with debt-tags that sap resolve, and use Memory Contracts as high-stakes battle wagers, thriving in the cutthroat trading floors and shadowy negotiations of Skalenar, Kessereth, and Drownsanct.

Mournguard
Melee

Mournguard

Mournguards are ceremonial warriors who absorb and bear the emotional burdens of others, protecting the fragile through heavy armor and reactive defense. They intercept soul-based attacks, channel traumatic memories into counterstrikes, and may form Grief Pacts to carry unresolved emotional pain, revered in Lumensor and feared in battle.

Veilrunner
Melee

Veilrunner

Veilrunners are agile infiltrators and lore-thieves who excel at stealth, sabotage, and precise strikes. Originating from Eldraniu’s, Inverthy, and Vaultstream Echoes, they navigate liminal spaces using instinct, memory-mapping, and environmental manipulation rather than spells.

Skycarver
d8
Spellcaster

Skycarver

Agile strikers from Aqualar, Arcadia, Skycarvers harness Skyvine Affinity and Aerial Memory Craft to leap between resonance points using skybloom vines, carve memory sigils midair for temporary magic, bind enemies in weightless dreamstates, and summon vine familiars or emotional pollen gliders. Their archetypes include Driftblades, Windbinders, and Ascendant Striders, blending mobility with ritualistic magic.

Wyrdchanter
d8
Spellcaster

Wyrdchanter

A cursed support caster from Vlmedor and Drownsanct, the Wyrdchanter wields sorrowbinding magic, swamp alchemy, and memory plague to infect enemies with grief hallucinations, weave cursed lullabies that echo others' pain, and transmute loss into toxins, blessings, or truths, borrowing voices of the dead to cast.

Prism Warden
d10
Spellcaster

Prism Warden

A guardian who harnesses the power of light reflection and soul mirrorcraft to protect allies by projecting mirrored shields of past trauma or false identity, reflecting enemy attacks and memories, and summoning mirror-doubles to absorb emotional harm. They serve as defenders and interrogators, revealing truths by showing others who they once were, embodying archetypes such as Truthshields, Mirror Sentinels, and Veil Judges.

Inkbound
d8
Spellcaster

Inkbound

Inkbound are mystical scribes who wield tide-ink ritualism and oathweaving magic to craft living contracts that shape fate, bind souls with oaths or betrayal clauses, and inscribe powerful runes on air and skin. Originating from Inverthy, Karmair, and Eldraniu's, they manifest their arcane power through tattooed spells drawn from forgotten names, embodying archetypes such as Wordbinders, Oathcarvers, and Contract Thieves.

Soulmidwife
d8
Spellcaster

Soulmidwife

Soulmidwives are healers and ritualists who guide souls through the passage to the afterlife, ensuring they pass cleanly into the light to prevent spiritual fractures that could harm the world. They wield Memory Unweaving and Light Invocation magic to soothe and stabilize souls, escort spirits, link allies through Ancestral Threads, and channel Soullight to cleanse corruption and grief.

Vaultpiercer
d8
Spellcaster

Vaultpiercer

Vaultpiercers are cunning explorers and relic-thieves who specialize in breaking into sealed memory-vaults and soul-bindings. They disarm memory traps, bypass oath glyphs, and manipulate emotional locks, using stolen fragments to wield short-lived, potent powers.

Chorusbound
d8
Spellcaster

Chorusbound

A vocal mystic who channels emotional resonance and songline magic to support allies and manipulate foes through harmonies that calm, bind, or shield. Masters of echoing emotional fields, unlocking hidden truths, and crafting Ashchords to open sealed soul-doors, they embody archetypes like Lament Weavers, Voicewrights, and Resonant Healers.

Griefsmith
d10
Spellcaster

Griefsmith

Griefsmiths are emotional alchemists and spiritual blacksmiths from Kessereth, Skalenar, and Eldranly’s, who forge weapons and armor from condensed emotions like grief, rage, and joy, imbuing them with magical effects through heat resonance. They can absorb emotional residue to cleanse or empower and shape the ash of the dead into utility items, specializing into archetypes such as Emberblades, Ashbinders, and Sootchanters.

Eidomancer
d8
Spellcaster

Eidomancer

Eidomancers are masters of Hard Eidomancy, manipulating memories to extract, alter, or implant them, cast Echo Chains to trap foes in loops, recover past-life fragments for power, and use Mnemonic Seals to imprison forbidden truths. Originating from Manathar, Eldranly’s, and Skalenar, they serve as Archive-Seekers, Mindsmiths, or Inkwalkers, weaving psychic influence and binding truth through structured memory magic.

Wizard
d8
Spellcaster

Wizard

Learned mages who study and cast spells from spellbooks.

Warlock
d8
Spellcaster

Warlock

Spellcasters bound by a pact to supernatural entities.

Sorcerer
d8
Spellcaster

Sorcerer

Innate spellcasters with magical bloodlines.

Rogue
Melee

Rogue

Stealthy, dexterous adventurers skilled in evasion and subterfuge.

Ranger
d8
Spellcaster

Ranger

Skilled hunter and tracker, proficient with ranged attacks.

Paladin
d8
Spellcaster

Paladin

Holy warriors imbued with divine magic.

Monk
Melee

Monk

Master of martial arts, using inner force and agility.

Fighter
Melee

Fighter

Skilled in martial arts, versatile with weapons and armor.

Druid
d8
Spellcaster

Druid

Shapeshifting spellcasters connected to nature.

Cleric
d8
Spellcaster

Cleric

Divine spellcasters devoted to a deity, able to heal and harm.

Bard
d8
Spellcaster

Bard

Musical mages with a wide range of abilities and spells.

Barbarian
Melee

Barbarian

Masters of brute force, harnessing their rage to deliver powerful blows.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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