In Aeturnum, every soul dies before it is born. Life is not a beginning, but a return. People are born carrying the weight of a previous death — a complete, forgotten life that occurred in the metaphysical "First Realm."
Played | 8 times |
Cloned | 0 times |
Created | 19 days ago |
Last Updated | Yesterday |
Visibility | Public |

Coordinates | (-211, 1372) |
A monumental beam of living light connecting sky and earth, surrounded by hovering memory runes rotating like a celestial clock. The ground crystallizes into shifting soul-glass patterns humming with rebirth energy, where time slows and echoes repeat. Purpose: This is where rebirth physically manifests. Souls exit the Vaultstream at the edge of the material world and are received by Soulmidwives, who perform the Rite of Naming and plant Anchorstones that link the newborn soul to their new identity. Mystic Rule: One cannot approach the Vaultstream without being ritually cleansed by an Unmemory Bath — a process that purges lingering emotion that might corrupt the Cycle. Hook: Recently, a soul emerged already bearing a full memory glyph — something that has never happened in recorded history. The glyph glows with ashen light, a color unknown to the Cyclekeepers.
A towering beam of radiant, living light pierces the sky, encircled at its base by several rings of glowing memory runes that slowly rotate. The surrounding ground is covered in translucent, shimmering soul-glass that shifts in intricate patterns, emitting a soft hum. The air feels thick with temporal distortion, causing clocks to slow and sounds to echo mysteriously.