Explore the Broken Isles of Azeroth, set during the World of Warcraft: Legion.
Played | 83 times |
Cloned | 10 times |
Created | 170 days ago |
Last Updated | 6 days ago |
Visibility | Public |
Description
Doomguards are powerful demonic warriors that embody brutality and destruction, serving the Burning Legion with unwavering loyalty. These malevolent beings revel in annihilating worlds and commanding fear among their enemies. As elite enforcers of Archimonde, they combine both martial prowess and dark arcane abilities, making them formidable contenders on any battlefield.
Size | Large |
Type | Fiend |
CR | 10 |
XP | 5900 |
Languages | Infernal, Common |
Armor Class | 18 |
HP Range | 150 - 200 (Avg: 175) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Dark Curse
The doomguard curses one creature it can see within 60 feet. The target must succeed on a DC 16 Wisdom saving throw or suffer disadvantage on attack rolls and ability checks for 1 minute. The target may repeat the saving throw at the end of each of its turns.
Fiery Blast
The doomguard unleashes a burst of fire in a 30-foot cone, dealing 4d6 fire damage. Targets must make a DC 16 Dexterity saving throw, taking half damage on a success.
Melee Attack
The doomguard strikes with its clawed hands, dealing 2d8 + 7 slashing damage.