Fantasy
Explore the Broken Isles of Azeroth, set during the World of Warcraft: Legion.
Author's Note: A recreation of the world of warcraft expansion legion. The burning legion has entered through a portal during the legion's third and largest invasion of Azeroth.
Played | 83 times |
Cloned | 10 times |
Created | 170 days ago |
Last Updated | 6 days ago |
Visibility | Public |
HP Range77 - 85 (Avg: 81)
AC15
XP3900
Description
Banehoof is a sinister satyr who now rules over the twisted remnants of the druidic grove once known as Shala'nir. With a cunning mind and a heart corrupted by malice, he revels in taunting and tormenting the nature spirits that dare to linger in his domain.
Details
Size | Medium |
Type | Fiend |
CR | 7 |
XP | 3900 |
Languages | Common, Infernal, Sylvan |
Defenses
Armor Class | 15 |
HP Range | 77 - 85 (Avg: 81) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Corrupting Touch
Banehoof extends his hand to deal 2d8 necrotic damage to a creature and reduce its maximum hit points by the same amount until a lesser restoration spell is cast.
Frightening Dance
Banehoof performs a magical dance that forces all creatures of his choice within 30 feet to make a Wisdom saving throw. On a failed save, they are frightened for 1 minute.
Summon Nightmarish Spirits
Banehoof summons 1d4 shadowy fey spirits that appear in unoccupied spaces within 60 feet of him. The spirits fight on his behalf and disappear after 1 minute.