World of Warcraft: Legion world illustration - Fantasy theme
Fantasy

World of Warcraft: Legion

M
Muttboy

Explore the Broken Isles of Azeroth, set during the World of Warcraft: Legion.


Author's Note: A recreation of the world of warcraft expansion legion. The burning legion has entered through a portal during the legion's third and largest invasion of Azeroth.
Played83 times
Cloned10 times
Created
170 days ago
Last Updated
6 days ago
VisibilityPublic
Man'ari Eredar
CR 15Medium Fiend
Man'ari Eredar
HP Range180 - 220 (Avg: 200)
AC17
XP13000

Description

The man'ari eredar are corrupted eredar transformed into demons by the Burning Legion. These powerful beings wield immense knowledge and control over fel and shadow magics, and they are known for their cunning and malevolence. Acting as elite commanders of demonic forces, they exude a corruptive aura that can undermine even the strongest-willed mortals. Their mastery of magic and manipulation makes them formidable foes for those who dare challenge them, especially the draenei, who seek to thwart their dark ambitions.

Details
SizeMedium
TypeFiend
CR15
XP13000
LanguagesInfernal, Common, Abyssal
Defenses
Armor Class17
HP Range180 - 220 (Avg: 200)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Corrupting Aura

All creatures of the man'ari eredar's choice within 10 feet must make a DC 18 Wisdom saving throw or be frightened until the end of their next turn.

Demonic Command

The man'ari eredar may choose up to three allied demons within 60 feet, allowing them to use their reaction to move up to half their speed and make one attack immediately following the man'ari's command.

Fel Bolt

The man'ari eredar hurls a bolt of pure fel energy at a target, dealing 4d10 necrotic damage on a hit and reducing the target's maximum hit points by the same amount until they finish a long rest.

Shadow Manipulation

As a bonus action, the man'ari eredar can create a shadowy double of themselves that can distract opponents within 30 feet, granting disadvantage on attack rolls against it until the start of the eredar's next turn.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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