Explore the Broken Isles of Azeroth, set during the World of Warcraft: Legion.
Played | 83 times |
Cloned | 10 times |
Created | 170 days ago |
Last Updated | 6 days ago |
Visibility | Public |
Description
The man'ari eredar are corrupted eredar transformed into demons by the Burning Legion. These powerful beings wield immense knowledge and control over fel and shadow magics, and they are known for their cunning and malevolence. Acting as elite commanders of demonic forces, they exude a corruptive aura that can undermine even the strongest-willed mortals. Their mastery of magic and manipulation makes them formidable foes for those who dare challenge them, especially the draenei, who seek to thwart their dark ambitions.
Size | Medium |
Type | Fiend |
CR | 15 |
XP | 13000 |
Languages | Infernal, Common, Abyssal |
Armor Class | 17 |
HP Range | 180 - 220 (Avg: 200) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Corrupting Aura
All creatures of the man'ari eredar's choice within 10 feet must make a DC 18 Wisdom saving throw or be frightened until the end of their next turn.
Demonic Command
The man'ari eredar may choose up to three allied demons within 60 feet, allowing them to use their reaction to move up to half their speed and make one attack immediately following the man'ari's command.
Fel Bolt
The man'ari eredar hurls a bolt of pure fel energy at a target, dealing 4d10 necrotic damage on a hit and reducing the target's maximum hit points by the same amount until they finish a long rest.
Shadow Manipulation
As a bonus action, the man'ari eredar can create a shadowy double of themselves that can distract opponents within 30 feet, granting disadvantage on attack rolls against it until the start of the eredar's next turn.