Post-Apocalyptic
Corrupt mega-cities, psychotic Judges, irradiated wastelands, twisted metal wreckage and space!
Played | 26 times |
Cloned | 2 times |
Created | 181 days ago |
Last Updated | 72 days ago |
Visibility | Public |

HP Range30 - 30 (Avg: 30)
AC12
XP200
Description
A hapless crew member of a starship, now under the thrall of a parasitic alien entity. This creature exhibits a blank stare and jerky movements, driven by the will of its alien master.
Details
Size | Medium |
Type | Humanoid |
CR | 1 |
XP | 200 |
Languages | Understands Common but cannot speak |
Defenses
Armor Class | 12 |
HP Range | 30 - 30 (Avg: 30) |
Damage Vulnerabilities | Psychic |
Damage Resistances | Poison |
Damage Immunities | None |
Condition Immunities | Charmed |
Actions
Alien Command
Attempts to control another creature within 30 feet. The target must succeed on a DC 12 Wisdom saving throw or be charmed for 1 minute.
Mind-Controlled Strike
Makes a melee attack with a phaser, dealing 1d8+2 piercing damage.