Retro-Futurism
In a pre-war world of ambition and deceit, where technology reigns and collapse looms.
Played | 33 times |
Cloned | 2 times |
Created | 190 days ago |
Last Updated | 34 days ago |
Visibility | Public |
HP Range100 - 140 (Avg: 120)
AC15
XP2300
Description
Chimera Strain creatures are engineered hybrids of apex predators, designed for urban pacification and military applications. After a containment breach, they became a threat to corporate interests, now lurking in the shadows of underground labs, honing their hunting instincts.
Details
Size | Medium |
Type | Monstrosity |
CR | 6 |
XP | 2300 |
Languages | understands Common but cannot speak |
Defenses
Armor Class | 15 |
HP Range | 100 - 140 (Avg: 120) |
Damage Vulnerabilities | Fire |
Damage Resistances | Slashing, Piercing |
Damage Immunities | Poison |
Condition Immunities | Frightened, Charmed |
Actions
Adaptive Camouflage
The Chimera Strain can use its action to become invisible until the start of its next turn or until it attacks.
Bite
Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) piercing damage.
Claw
Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 10 (2d4 + 5) slashing damage.
Multiattack
The Chimera Strain makes three attacks: one with its bite and two with its claws.