Fallout: Pre War world illustration - Retro-Futurism theme
Retro-Futurism

Fallout: Pre War

G
Gangnamstein22

In a pre-war world of ambition and deceit, where technology reigns and collapse looms.

Played33 times
Cloned2 times
Created
190 days ago
Last Updated
34 days ago
VisibilityPublic
Phantom Hound
CR 5Medium Monstrosity
Phantom Hound
HP Range10 - 20 (Avg: 15)
AC15
XP1800

Description

Phantom Hounds are cybernetically enhanced canines designed for infiltration and elimination. After a catastrophic failure severed their control, they now roam the shadows, programmed to seek and destroy any perceived threats.

Details
SizeMedium
TypeMonstrosity
CR5
XP1800
Languagesunderstands commands in Common but cannot speak
Defenses
Armor Class15
HP Range10 - 20 (Avg: 15)
Damage VulnerabilitiesRadiant
Damage ResistancesPiercing, Slashing
Damage ImmunitiesPoison
Condition ImmunitiesFrightened, Charmed
Actions

Bite

Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) piercing damage.

Cloak of Shadows

The Phantom Hound can become invisible until it attacks or until its concentration ends (as if concentrating on a spell). This invisibility does not end if the hound moves.

Pounce

If the Phantom Hound moves at least 20 feet straight toward a creature and then hits it with a Bite attack on the same turn, that target must succeed on a DC 15 Strength saving throw or be knocked prone.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
We are not affiliated with Dungeons & Dragons or Wizards of The Coast in any way.
© 2025 Friends & Fables
Privacy PolicyTerms of Service