Muv Luv Alternative: Desparation world illustration - Alternate History, Military, Sci-fi theme
Alternate History, Military, Sci-fi

Muv Luv Alternative: Desparation

D
DamascusActual

Immerse yourself in mankind's struggle against the BETA, piloting large mechs to even the odds.


Author's Note: This is meant to be (hopefully) an entry point to the Muv Luv franchise. Experience an alternate timeline of Earth, where the Cold War never ended and an overwhelming extraterrestrial threat has Humanity on it's back foot. Less than 3 billion souls remain to hold the desparate resistance. Can you make a difference? There is a template character for you to build your own, for the sake of story and consistency, you must assign a start location for this template to any starting "Base". Update: - Factions and assignments to related areas and POIs NEEDS: - Faction assignment for character roster - Additional factions - Timeline and plot lore (pending F&F lore tool update) *CONFIRMED COMING SOON
Played122 times
Cloned22 times
Created
248 days ago
Last Updated
10 days ago
VisibilityPublic
BETA - Grappler Class
CR 10Large Aberration
BETA - Grappler Class
HP Range175 - 250 (Avg: 213)
AC17
XP5000

Description

The Grappler Class is a formidable combatant among the BETA ranks, and also the most numerous, more so than even the Tank Class. Its large, fleshy, tailless scorpion-like body is equipped with two hyper-dense claws, enabling it to block most incoming damage from the front, as well as stabbing through most armor and material. It is one of the only known strains that actually burrows, so it is theorized that it is responsible for the maze-like tunnel networks under each Hive. - Ambusher: The Grappler Class has advantage on attack rolls against any creature it has surprised. - Burrower: The Grappler can burrow through unworked earth and stone. While doing so, it leaves a 90-foot-diameter tunnel in its wake. - Frontline Defense: The Grappler Class’s dense claws provide significant protection from the front. It has resistance to all damage from attacks originating from the front. However, it has vulnerability to all damage from attacks originating from the rear and sides (and above).

Details
SizeLarge
TypeAberration
CR10
XP5000
LanguagesTelepathy
Defenses
Armor Class17
HP Range175 - 250 (Avg: 213)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage Immunities
Condition Immunities, ,
Actions

Burrowing Ambush

The Grappler can burrow into the earth and reappear within 50 meters of its original position, surprising any creature that is within range of its claws.

Claw Slam

The Grappler Class raises both claws before forcefully slamming them down to the ground, with a 20 foot reach for 6d8 + 6 of bludgeoning damage. This will automatically kill any creature small or smaller if it is not in a vehicle or TSF, regardless of health. The target must pass a strength check or be knocked prone.

Excavation Specialist

The Grappler can use its burrowing ability to create tunnels and ambush points. It can spend 1 hour to create a tunnel network within a 1-mile radius.

Stabbing Claw Strikes

Using its large claws, the Grappler claws jabs at a target with +9 to hit, reach 30 ft., one target. Hit: 4d6 + 6 piercing damage. Can be used twice in a turn against two targets in range.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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