The Lower Planes world illustration - Post Apocalyptic, Horror theme
Post Apocalyptic, Horror

The Lower Planes

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Remnants of humanity cling to survival. Infernal and abyssal creatures compete for dominion


Author's Note: Apollo (possible PC) is responsible for a catastrophic failure in safeguarding the material plane, attracting fiends from the lower planes and inviting the blood war into the material plane. Still a WIP. Points of interests and Areas incomplete
Played161 times
Cloned19 times
Created
269 days ago
Last Updated
70 days ago
VisibilityPublic
Wereboar, Hybrid Form
CR 4Medium Humanoid
Wereboar, Hybrid Form
HP Range36 - 120 (Avg: 78)
AC11
XP1100
Details
SizeMedium
TypeHumanoid
CR4
XP1100
LanguagesCommon
Defenses
Armor Class11
HP Range36 - 120 (Avg: 78)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage Immunities
Condition ImmunitiesNone
Actions

Maul

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) bludgeoning damage.

Multiattack

The wereboar makes two attacks, only one of which can be with its tusks.

Tusks

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage. If the target is a humanoid, it must succeed on a DC 12 Constitution saving throw or be cursed with wereboar lycanthropy.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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