Post Apocalyptic, Horror
Remnants of humanity cling to survival. Infernal and abyssal creatures compete for dominion
Author's Note: Apollo (possible PC) is responsible for a catastrophic failure in safeguarding the material plane, attracting fiends from the lower planes and inviting the blood war into the material plane.
Still a WIP. Points of interests and Areas incomplete
Played | 130 times |
Cloned | 13 times |
Created | 187 days ago |
Last Updated | 1 days ago |
Visibility | Public |
Harm
Necromancy
Details
School | Necromancy |
Level | 6 |
Casting Time | 1 action |
Range | 60 |
Duration | Instantaneous |
Description
You unleash a virulent disease on a creature that you can see within range. The target must make a constitution saving throw. On a failed save, it takes 14d6 necrotic damage, or half as much damage on a successful save. The damage can't reduce the target's hit points below 1. If the target fails the saving throw, its hit point maximum is reduced for 1 hour by an amount equal to the necrotic damage it took. Any effect that removes a disease allows a creature's hit point maximum to return to normal before that time passes.