Nexara world illustration - Modern theme
Modern

Nexara

I
ItsKingKilam

Nexara is a vast, magical world where the 21st century collides with fantasy.


Author's Note: Author's Note: Nexara is a vast, magical realm where the 21st century meets fantasy, larger than Earth and home to diverse races, including humans, orcs, elves, dwarves, and wizards. Its cities blend skyscrapers powered by arcane energy with mana-fueled technologies, creating a unique mix of magic and modernity. However, ancient powers and dark forces continually vie for control beneath this advanced surface. Kingdom of Esabury Located in the Ghivanni Delta, Esabury is a powerful nation known for its economic strength and arcane innovations. Cities like Arcathis utilize arcane automobiles, planes, and firearms. Despite its prosperity, Esabury faced a brutal war against the Iron Dominion fifty years ago over the delta’s precious arcane crystals. The Iron Dominion To the north lies the Iron Dominion, ruled by the Council of Shadows, a group of malevolent warlocks. They use dark magic—necromancy and blood magic—to maintain control and seek to dominate the Ghivanni Delta for its resources. Although the Treaty of Aridon ended the war, fears persist about the Dominion amassing power and developing forbidden weapons. The United Elven States of Thalorwyn East of Esabury, Thalorwyn is a key ally led by the Circle of the Verdant. The elves balance arcane technology with environmental protection, wary of industrialization’s impacts. They played a crucial role in the war, providing magical support, and now focus on harmonizing ancient and modern magic. The Orcish Kingdom of Druukar To the west, Druukar is an industrious nation with arcane-powered factories. Ruled by warrior-chiefs, it maintains a strategic alliance with Esabury against the Iron Dominion. Tensions in Nexara Despite fifty years of peace, tensions are rising. The Iron Dominion’s pursuit of dark magic raises fears of renewed conflict. Control of the Ghivanni Delta’s arcane crystal mines remains contentious, with the potential for another war looming as the Dominion grows bolder.
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Created
84 days ago
Last Updated
3 days ago
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Rook
Rook
Level 2 Half-Orc Fighter -
A cunning half-orc fighter working at the harbor, secretly serving a criminal syndicate. Resourceful and charming, he navigates the city's underbelly with street smarts and agility.
Details
RaceHalf-Orc
ClassFighter
Level2
Alignment
PronounsHe/Him
Location-30, -74
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Credits0
MicroCredits0
Coin0
appearance
A male half-orc fighter, lean and agile, with short black hair framing sharp features. Piercing green eyes reflect intelligence and mischief. He wears a dark leather vest over a simple shirt, paired with trousers for easy movement, ideal for stealth. A dagger is sheathed at his side, and tattoos peek out from under his sleeves, hinting at his life experiences.
personality
Rook is resourceful and always looking for an angle to exploit. He maintains a charming
backstory
Growing up in the slums near the harbor, Rook learned to fend for himself from a young age. Drawn into the criminal world as a means of survival, he quickly rose through the ranks thanks to his quick wit and agility. His ability to read people and situations allows him to navigate the complexities of his life in crime, balancing charm with cunning to achieve his goals.
Stats
Strength
15
Dexterity
14
Constitution
8
Intelligence
12
Wisdom
10
Charisma
13
Armor Class
13
Max HP
12
Speed
30

HP

12 / 12 HP

XP

300300 XP899
Level 2
Equipped Items
Spellbook
Rook is not a spellcaster.
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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