Modern
Nexara is a vast, magical world where the 21st century collides with fantasy.
Author's Note: Author's Note: Nexara is a vast, magical realm where the 21st century meets fantasy, larger than Earth and home to diverse races, including humans, orcs, elves, dwarves, and wizards. Its cities blend skyscrapers powered by arcane energy with mana-fueled technologies, creating a unique mix of magic and modernity. However, ancient powers and dark forces continually vie for control beneath this advanced surface.
Kingdom of Esabury
Located in the Ghivanni Delta, Esabury is a powerful nation known for its economic strength and arcane innovations. Cities like Arcathis utilize arcane automobiles, planes, and firearms. Despite its prosperity, Esabury faced a brutal war against the Iron Dominion fifty years ago over the delta’s precious arcane crystals.
The Iron Dominion
To the north lies the Iron Dominion, ruled by the Council of Shadows, a group of malevolent warlocks. They use dark magic—necromancy and blood magic—to maintain control and seek to dominate the Ghivanni Delta for its resources. Although the Treaty of Aridon ended the war, fears persist about the Dominion amassing power and developing forbidden weapons.
The United Elven States of Thalorwyn
East of Esabury, Thalorwyn is a key ally led by the Circle of the Verdant. The elves balance arcane technology with environmental protection, wary of industrialization’s impacts. They played a crucial role in the war, providing magical support, and now focus on harmonizing ancient and modern magic.
The Orcish Kingdom of Druukar
To the west, Druukar is an industrious nation with arcane-powered factories. Ruled by warrior-chiefs, it maintains a strategic alliance with Esabury against the Iron Dominion.
Tensions in Nexara
Despite fifty years of peace, tensions are rising. The Iron Dominion’s pursuit of dark magic raises fears of renewed conflict. Control of the Ghivanni Delta’s arcane crystal mines remains contentious, with the potential for another war looming as the Dominion grows bolder.
Played | 20 times |
Cloned | 2 times |
Created | 84 days ago |
Last Updated | 3 days ago |
Visibility | Public |
Maris Stormbreaker
Level 10 Human Cleric -
A dedicated human cleric and judge, Maris is committed to bringing justice and mercy to those in need. She balances her strong sense of authority with deep empathy, advocating for the vulnerable while navigating the complexities of her role.
Details
Race | Human |
Class | Cleric |
Level | 10 |
Alignment | |
Pronouns | She/Her |
Location | 3, 18 |
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Credits | 0 |
MicroCredits | 0 |
Coin | 0 |
appearance
A female human cleric with a strong build and a commanding presence. Her dark hair is intricately braided into beautiful styles that reflect her dedication and cultural heritage. She wears armor-like robes adorned with holy symbols that symbolize her divine authority, combining functionality with a sense of grace.
personality
Compassionate yet firm, Maris balances her sense of justice with deep empathy. She is known for her fiery speeches and determination to see justice served, although her emotional ties can sometimes cloud her judgment.
backstory
Once a healer in a small village, Maris transitioned to becoming a judge to ensure justice for those who have been wronged. Her experiences as a healer have made her fiercely protective of the vulnerable, and she often advocates for mercy in her rulings, striving to create a just and compassionate legal system.
Stats
Strength
14
Dexterity
13
Constitution
15
Intelligence
12
Wisdom
10
Charisma
8
Armor Class
17
Max HP
44
Speed
30
HP
44 / 44 HP
XP
64,000165,000 XP84,999
Update character level to advance to Level 11
Equipped Items
Spellbook