
Medieval
Game of thrones/ASOIAF world 12 years after Aegon's conquest.
Author's Note: I'm still experimenting on stuff, But I'm giving it my best shot.
I'm using a lot of things and ideas from CK3 AGOT mod.
Played | 12 times |
Cloned | 5 times |
Created | 32 days ago |
Last Updated | 1 days ago |
Visibility | Public |

HP Range10 - 20 (Avg: 15)
AC15
XP2900
Description
The Frost Mammoth is a colossal creature that roams the icy tundras, its thick fur and massive tusks making it a formidable presence. Known for its resilience to cold and its ability to charge through enemies, it is both a majestic and terrifying sight.
Details
Size | Huge |
Type | Beast |
CR | 7 |
XP | 2900 |
Languages | None |
Defenses
Armor Class | 15 |
HP Range | 10 - 20 (Avg: 15) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Frost Breath
The Frost Mammoth exhales a blast of icy wind in a 30-foot cone. Each creature in that area must make a DC 16 Constitution saving throw, taking 45 (10d8) cold damage on a failed save, or half as much damage on a successful one.
Trample
The Frost Mammoth can move through a space occupied by a creature. If it does, that creature must succeed on a DC 18 Strength saving throw or take 40 (6d10) bludgeoning damage and be knocked prone.