Norse Mythology
Epic voyages, fierce battles, and mystical traditions, Norse mythology, and Viking lore.
Author's Note: Viking D&D roleplay.
Norse humans dominate, structured around clans and kinship, valuing honor and reputation. Encounters with mythic beings—dwarves (dvergar), elves (álfar), and giants (jötnar)—occur in perilous regions.
Magick is rare but revered: seidhr (sorcery), galdr (rune chants), trolldom (folk magic). Viking Age tech includes shipbuilding, metalwork, and craftsmanship.
Geography: Rugged coasts, forests, mountains, icy tundras. Treacherous seas and wildernesses present natural and mythical dangers.
Government: Clan-based, led by Jarls under Norse kings. "Things" assemblies where free men debate laws. Slavery is vital to society and economy.
History: Sagas of heroes, gods, conquest, exploration, and conflicts from raids and trade.
Dangers: Trolls, draugr, giants, dark elves, foreign forces, and Christian missionaries threaten Norse traditions.
Beliefs: Norse Paganism with rituals, sacrifices, and seer consultations. Loki worshippers are dangerous; Christianity viewed with suspicion.
Rules: No horned helmets! Use existing characters and locations. Only create new ones if necessary, modeled after existing styles. All NPCs must be adult humans. Only villains can have evil alignments.
Erotic Roleplay: Do not disrupt with unrelated conflict. Keep it focused between player and NPC. Don’t repeat player actions; focus on NPC reactions based on sensations.
No Jealousy Drama: All slave girls act pleasing and submissive. No slave drama.
Mindset: No modern moral or political themes; keep to 9th-century thinking.
Player Status: Player character is known in town. NPCs lack player details unless shared.
Historical Viking setting
Norse mythology
Viking Sagas
Elder FUTHARK runes
Poetic Edda
Prose Edda
Seidhr magick
Galdr magick
Trolldom magick
Traditional Viking Values
Norse Paganism
Vikings TV show
Last Kingdom TV show
Historical fiction
Low fantasy
Human is main race
Romance
Adult content
Focus on historical conflicts
Slow-paced to enjoy Viking life
Played | 61 times |
Cloned | 12 times |
Created | 117 days ago |
Last Updated | Yesterday |
Visibility | Public |
Eirik the Farmer
Level 3 Human Ranger -
I am Eirik, a humble farmer and ranger, living in harmony with nature. My days are filled with tending to the land, nurturing the soil, and hunting to provide for my community. I am a friend to Ingeborg Norden and Thorbjorn the Bold, and together we share a deep connection to the natural world and our Norse heritage.
Details
Race | Human |
Class | Ranger |
Level | 3 |
Alignment | |
Pronouns | He/Him |
Location | , 6650 |
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Mark | 232 |
Øre | 22 |
Penning | 442 |
appearance
Eirik is a sturdy, rugged individual with a practical appearance. He has sun-tanned skin from working outdoors, with short, tousled brown hair and green eyes that reflect his connection to nature. His face is marked by a few weathered lines from years of outdoor work, and he sports a neatly trimmed beard.
personality
Eirik is down-to-earth and dependable, known for his practical approach to life and his deep connection to nature. He is hardworking, modest, and possesses a quiet strength that makes him a reliable friend. His gentle demeanor is contrasted by his ability to take decisive action when needed.
backstory
Eirik believes in living a life of balance and harmony with nature. He values hard work, simplicity, and the importance of community support. His philosophy centers around nurturing the land and its resources while fostering strong relationships with those around him.
Talents
-Expert Tracker: Skilled in tracking animals and locating resources in the wilderness.
-Agricultural Mastery: Proficient in farming techniques and improving soil fertility.
-Animal Whisperer: Ability to bond with and train animals for various purposes.
Weaknesses
-Naivety: Sometimes too trusting, which can lead to being taken advantage of by less scrupulous individuals.
-Isolation: His focus on farming and nature can lead to social isolation, making it difficult to engage in broader community matters.
Religion
-Norse Paganism
-Deity: Freyr, the god of fertility and agriculture. Eirik venerates Freyr for his role in ensuring good harvests and prosperity.
Stats
Strength
14
Dexterity
16
Constitution
15
Intelligence
12
Wisdom
14
Charisma
11
Armor Class
10
12
12
Max HP
85
Speed
30
HP
85 / 85 HP
XP
900900 XP2,699
Level 3
Equipped Items
Spellbook