Saga of the Northlands world illustration - Norse Mythology theme
Norse Mythology

Saga of the Northlands

V
Volmarr

Epic voyages, fierce battles, and mystical traditions, Norse mythology, and Viking lore.


Author's Note: Viking D&D roleplay. Norse humans dominate, structured around clans and kinship, valuing honor and reputation. Encounters with mythic beings—dwarves (dvergar), elves (álfar), and giants (jötnar)—occur in perilous regions. Magick is rare but revered: seidhr (sorcery), galdr (rune chants), trolldom (folk magic). Viking Age tech includes shipbuilding, metalwork, and craftsmanship. Geography: Rugged coasts, forests, mountains, icy tundras. Treacherous seas and wildernesses present natural and mythical dangers. Government: Clan-based, led by Jarls under Norse kings. "Things" assemblies where free men debate laws. Slavery is vital to society and economy. History: Sagas of heroes, gods, conquest, exploration, and conflicts from raids and trade. Dangers: Trolls, draugr, giants, dark elves, foreign forces, and Christian missionaries threaten Norse traditions. Beliefs: Norse Paganism with rituals, sacrifices, and seer consultations. Loki worshippers are dangerous; Christianity viewed with suspicion. Rules: No horned helmets! Use existing characters and locations. Only create new ones if necessary, modeled after existing styles. All NPCs must be adult humans. Only villains can have evil alignments. Erotic Roleplay: Do not disrupt with unrelated conflict. Keep it focused between player and NPC. Don’t repeat player actions; focus on NPC reactions based on sensations. No Jealousy Drama: All slave girls act pleasing and submissive. No slave drama. Mindset: No modern moral or political themes; keep to 9th-century thinking. Player Status: Player character is known in town. NPCs lack player details unless shared. Historical Viking setting Norse mythology Viking Sagas Elder FUTHARK runes Poetic Edda Prose Edda Seidhr magick Galdr magick Trolldom magick Traditional Viking Values Norse Paganism Vikings TV show Last Kingdom TV show Historical fiction Low fantasy Human is main race Romance Adult content Focus on historical conflicts Slow-paced to enjoy Viking life
Played61 times
Cloned12 times
Created
117 days ago
Last Updated
Yesterday
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Floki
Floki
Level 10 Human Druid -
Floki is eccentric and unpredictable, often seen as a mad genius by those who know him. He is deeply connected to nature and the old gods, and is willing to do whatever it takes to protect them.
Details
RaceHuman
ClassDruid
Level10
Alignment
PronounsHe/Him
Location-152, 6578
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Mark0
Øre0
Penning0
appearance
Floki is of tall height, with long, unkempt balding hair and a wild beard. His eyes gleam with a mischievous spark, and his hands are calloused from years of working with wood and metal. He dresses in simple, practical clothing, often adorned with trinkets and charms.
personality
Floki's primary motivation is his devotion to the old gods and his desire to protect the natural world. He seeks to build a world where nature reigns supreme and humanity lives in harmony with the land. Life Philosophy: "The gods speak to me through the wind and the waves. I am but their humble servant." Talents: -Master shipbuilder -Skilled in nature-based magic -Charismatic persuader Weaknesses: -Prone to bouts of madness -Can be overly zealous in his beliefs -Struggles with authority
backstory
Floki is a master shipbuilder and devout follower of the Norse gods. He is known for his fierce loyalty to his friends and his willingness to go to extreme lengths to achieve his goals. killed in shamanistic rituals and nature-based magic, such as communing with spirits and manipulating natural elements. Allies: Ragnar Lothbrok, Håkon Jarl, Ingeborg Norden, Thorbjorn the Bold
Stats
Strength
16
Dexterity
18
Constitution
15
Intelligence
20
Wisdom
15
Charisma
16
Armor Class
10
12
12
Max HP
115
Speed
30

HP

115 / 115 HP

XP

64,00064,000 XP84,999
Level 10
Equipped Items
Spellbook
Locate Object

Locate Object

Level 2
Produce Flame

Produce Flame

Cantrip
Heat Metal

Heat Metal

Level 2
Cure Wounds

Cure Wounds

Level 1
Fog Cloud

Fog Cloud

Level 1
Druidcraft

Druidcraft

Cantrip
Goodberry

Goodberry

Level 1
Silence

Silence

Level 2
Find Traps

Find Traps

Level 2
Flaming Sphere

Flaming Sphere

Level 2
Call Lightning

Call Lightning

Level 3
Poison Spray

Poison Spray

Cantrip
Thunderwave

Thunderwave

Level 1
Mending

Mending

Cantrip
Flame Blade

Flame Blade

Level 2
Ice Storm

Ice Storm

Level 4
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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