Sea of Dead Men world illustration - Naval Adventure theme
Naval Adventure

Sea of Dead Men

h
hieromagus

Make your fortune as a sailor on the lawless Carrascan Sea.


Author's Note: Suggested options: - Immerse players in the gritty realism of naval life and warfare. - Present a world of intrigue, duty, and conflicting loyalties. - Challenge players with nautical adventures and diplomatic complexities.
Played30 times
Cloned1 times
Created
140 days ago
Last Updated
5 days ago
VisibilityPublic
Draper's Point

Draper's Point

Draper’s Point is a secluded and pristine beach, renowned for its soft white sands and clear turquoise waters. This hidden gem at the southernmost tip of the region is a secretive venue where the nobility gather for duels and clandestine meetings, all while being wary of the prying eyes of passing ships who navigate these waters. In this serene yet tense atmosphere, whispered plans of intrigue and honor echo through the gentle sea breeze.

Elsborough

Elsborough

Elsborough, the bustling capital of New Valdesia, serves as a vibrant hive of commerce and industry, reflecting the duality of its society. At its pinnacle stands Covington Hall, a majestic structure where politicians and officers convene to shape the future of the Valdesian territories. Meanwhile, down by the waterline lies Tyrant's Row, a lively area where the common folk indulge in various forms of debauchery, throwing away their hard-earned coin in pursuit of fleeting pleasures.

Hightower Plantations

Hightower Plantations

The Hightower Plantations are a network of opulent estates spread across several islands, carefully hidden behind lush, thin forests that create a serene atmosphere. Each plantation features sprawling fields of sugar cane and tobacco, with charming colonial-style buildings that exude both beauty and wealth. The consortium of merchants that run these plantations silently orchestrate trade agreements while maintaining a tight grip on pricing, ensuring their profits remain intact while the flora and fauna flourish around them.

Lontaigne

Lontaigne

Lontaigne, once a bustling Revellan lumber colony, now lies eerily silent and abandoned. Years ago, its inhabitants vanished without a trace, leaving behind an air of mystery and an unsettling calm. The only remnants of the past are the strange sigil carved into the dirt of the town center and the lush greenery that has since reclaimed the grounds, weaving through the remnants of structures and machinery.

Mount Akani

Mount Akani

Mount Akani is a looming volcanic peak encircled by dense forests that teem with life. At its base, Sallician colonists have established a network of mines, where the atmosphere is thick with tension as the indentured Ourogan laborers toil under a watchful eye. Many refuse to ascend to the mountain’s upper reaches, driven by an unshakable fear of the mountain’s dark reputation, even among those who do not believe in superstitions.

Mount Keoue

Mount Keoue

Mount Keoue, a towering behemoth of rock and earth, looms ominously over the surrounding landscape. Its rugged slopes are dotted with the formidable fortifications of a fiercely warlike Ourogan tribe, known for their prowess in battle and deep connection to the mountain's spirit. The trails winding up the mountain are treacherous, filled with cleverly concealed pitfalls and snares that deter all but those familiar with the terrain. Adventurers seeking to ascend must recruit a guide from the tribe to safely navigate these dangers.

Pelican Rock

Pelican Rock

Pelican Rock is the most notorious pirate haven in the Carrascan, where the Pirate Council convenes to rule over the seas. The rocky outcrop is bustling with activity, serving as a hub for smugglers, fences, and pirate crews from all walks of life. Sailors and merchants weave through narrow, cobblestone streets lined with tents and makeshift stalls selling contraband wares alongside more legitimate goods. Laughter, shouts, and the sound of clinking coins fill the air as deals are made under the watchful eyes of the council members ruling from their high perch.

Port Lynwood

Port Lynwood

Port Lynwood is the foremost port city in the Brightwater Isles, characterized by its vibrant markets and the sprawling governor's palace that dominates the skyline. The city bustles with sailors, merchants, and townsfolk, creating a lively atmosphere that belies the strict control of the private militia. Wealthy estates scatter throughout the districts, providing a stark contrast to the less fortunate areas that the militia keeps at bay. As the sun sets, the town transforms, with the militia patrolling the streets to ensure safety and order amidst the nightlife.

Port Ospitace

Port Ospitace

Port Ospitace is a bustling port city located on the eastern edge of the region, serving as a vital waypoint for ships traveling to and from the Agostine Isles. The city's docks are always alive with activity as Sallician colonies send their goods to be shipped north. Sailors flock to the numerous taverns, markets, and entertainment venues that line the waterfront, indulging in local delicacies and enjoying diversions designed to lighten their pockets and raise their spirits before they set sail once more.

Port Sutherland

Port Sutherland

One of the few ports still operating in the Castaways, Port Sutherland serves as the region's primary source for goods from elsewhere in the world. Its remote location and desperate residents provide fertile ground for trading illicit cargo in exchange for legitimate coin and goods, creating a bustling yet dangerous marketplace.

Rissona

Rissona

Rissona is a bustling port city steeped in history, where the salty sea air mingles with the scent of trade and adventure. It features vibrant markets, lively taverns, and dockyards teeming with ships from distant lands. Above the city, the majestic Cassaforte stands resolute, its towering walls a symbol of strength and security, safeguarding the treasures of the Sallician noble houses.

The Gunpowder Stretch

The Gunpowder Stretch

The Gunpowder Stretch is a rapidly developing area on the western side of Giettenza Island, where new settlements are springing up amongst lush foliage and rugged coastlines. Valdesian colonists are flocking to this promising land as they seek to escape the troubles back home. Makeshift huts, bustling markets, and flourishing gardens reflect the hopes of those wishing to build a prosperous future in this vibrant yet untamed locale.

Togni Island

Togni Island

Togni Island serves as a critical staging ground for explorers and adventurers aiming to delve into the mysterious Southern Reach or the treacherous lands of Carrowan. Known for its rugged terrain and ominous reputation, the island attracts brash explorers from all around the world who seek to recruit fearless sailors and seasoned guides willing to brave the perilous journeys ahead. The island's atmosphere is thick with tension and ambition, as eager adventurers gather in hopes of finding glory among the unfathomable dangers that lie beyond.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
We are not affiliated with Dungeons & Dragons or Wizards of The Coast in any way.
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