NOX VULTUS world illustration - Dystopian theme
Dystopian

NOX VULTUS

G
GoblinRejecto

NOX VULTUS, a post-modern dystopia, a monolithic sprawl of power, decadence, and suffering.

Played16 times
Cloned2 times
Created
140 days ago
Last Updated
81 days ago
VisibilityPublic
Human (The Broken)
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Human (The Broken)

The Humans, once rulers of the world, are a race which exist as the Disposable Majority, reduced to servitude and brutal survival. Physically unremarkable and often malnourished, they bear scars from forced labor and experimentation, considered expendable by those in power. Despite their oppression, their sheer numbers make them a dangerous force if they ever unite, as they navigate a world where only the most talented can rise to become favored pets or entertainers.

Rethelis (The Unseen)
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Rethelis (The Unseen)

The Rethelis, are a hyper-intelligent subterranean race that has long remained hidden from history, now acting as the secret architects of the city. With their thin, elongated bodies, featureless faces, and large black eyes, they possess near-telepathic abilities and a semi-organic, half-mechanical flesh. Non-combative yet terrifyingly intelligent, they run laboratories for genetic experiments and manipulate the city's rulers without their knowledge.

Malzareth (The Indulgent)
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Malzareth (The Indulgent)

The Malzareth, once free thinkers, have transformed into symbols of hedonism and sadism, ruling over pleasure districts and addiction networks. With exaggerated beauty and terrifying features, including horns and vibrant skin, they are masters of psychological manipulation and indulgence, operating luxury slave markets and gladiatorial arenas, revered for their gifts yet feared for their insatiable appetites.

Seraphis (The Purifiers)
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Seraphis (The Purifiers)

The Seraphis, are a beautiful bio-engineered race of enforcers originally created to maintain purity and order within the city. With their metallic, silvered skin, glowing veins, and wings of razor-sharp energy, they serve as emotionless executioners and inquisitors, feared as death incarnate while being revered as holy warriors by the masses, bound by their mission to preserve beauty and eradicate imperfection.

Vratheen (The Vermin)
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Vratheen (The Vermin)

The Vratheens, are a genetically manipulated subspecies designed for survival in the shadows of society. Small and wiry, they possess elongated fingers and sharp eyes, making them adept at financial manipulation, blackmail, and economic warfare, thriving in the underbelly of corruption and crime syndicates. Often surgically modified for stealth and infiltration, they are considered disposable by the elite, yet wield significant power in the underworld.

Orkath (The Brutalists)
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Orkath (The Brutalists)

The Orkath, are a race of massive, hulking enforcers bred for war and modified into perfect soldiers. Engineered for strength and resilience, they serve as the brutal military caste and police of Highmate rule, often enhanced with cybernetic modifications and implanted obedience systems, making them both fearsome combatants and loyal servants, viewed as disposable tools in the harsh games of power.

Aestheans (The Exalted)
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Aestheans (The Exalted)

The Aestheans, are a noble race transformed into living icons of beauty and manipulation by the Highmates. With their impossibly graceful and androgynous forms, luminous skin, and ethereal voices, they dominate the realms of art, media, and espionage, serving as courtiers, seducers, and enforcers of aesthetic perfection. Highly intelligent and masters of deception, they wield their beauty as a weapon, engaging in psychological warfare and social cannibalism to maintain their elite status.

Highmates (The Ascended)
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Highmates (The Ascended)

Highmates are a genetically perfected race of androgynous females beings with empowered reproductive male features, embodying the pinnacle of intelligence, beauty, and dominance. As supreme rulers of their city, they are treated as living deities, possessing elongated forms and hypnotic features, blue skin, often enhanced through cybernetic or biological modifications, making them immortal or near-immortal and emotionally detached, viewing others as mere pieces in their grand game of control.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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