Nyxlune is a twilight-wrapped world ruled by seven kingdoms beneath three ever-glowing moons. Silver rivers cut through glowing forests, while auroras shimmer over seas known as the Nocturn Deep. Magic here flows with the lunar cycle, and when all moons align in the rare Triscent Eclipse, ancient powers stir. From floating isles to volcanic wilds, Nyxlune is shaped by moonlight, steeped in mystery, and balanced on the edge of shadow and wonder.
Played | 5 times |
Cloned | 1 times |
Created | 6 days ago |
Last Updated | 5 days ago |
Visibility | Public |

Archer
A master of ranged combat, the Archer excels at striking foes from a distance with precision and agility, using bows and specialized techniques to control the battlefield.

Quest Giver
A master of adventure and intrigue, the Quest Giver inspires and directs allies by assigning missions, offering guidance, and manipulating the flow of quests to shape the outcome of their party's journey.

Merchant
Merchants are savvy traders and negotiators who excel in commerce, bartering, and gathering information. They use their charm and business acumen to influence others, secure deals, and navigate social and economic challenges.

Templar
A heavily armored crusader who channels divine magic through their weaponry, using holy magic to heal, defend, and smite enemies. Serving a religious order, they enforce the will of their deity with unwavering faith and martial prowess.

Beastmaster
A fighter who forms a mystical bond with a specific animal or mythical creature, calling upon their companion for aid in battle and wielding nature-based magic to command beasts and manipulate the environment.

Mystic Archer
A master of the bow who channels elemental magic into their arrows, enabling them to unleash a variety of magical effects such as explosive fire arrows and ice-tipped bolts to control the battlefield from a distance.

Spellbreaker
A warrior who specializes in disrupting magic, wielding enchanted shields or weapons that nullify magical effects and can reflect spells back at their casters.

Infiltrator
Masters of disguise and subterfuge, infiltrators excel at blending into crowds, assuming false identities, and silently sabotaging foes from within enemy ranks. They specialize in stealth, deception, and covert operations to infiltrate and undermine enemy strongholds.

Gloomblade
Masters of silent assassination, Gloomblades wield poison-coated blades and manipulate shadows to strike swiftly and lethally, making their attacks unpredictable and deadly.

Rogue
A stealth-focused, dexterous class specializing in lockpicking, stealing, and quick strikes. Rogues excel at backstabbing and evading detection, making them deadly in one-on-one situations.

Saboteur
A master of traps, poisons, and sabotage, the Saboteur excels at setting traps in advance, weakening enemies with subtle poisons, and disarming or destroying mechanisms from a distance with precision and cunning.

Phantom
A stealthy assassin who can phase between the material and ethereal worlds, becoming intangible for brief moments to avoid attacks and bypass physical obstacles.

Shadowblade
A master of blending into shadows and striking from unexpected angles, the Shadowblade uses stealth and dark magic to disorient enemies and vanish before retaliation.

Samurai
A disciplined warrior who excels in precise, powerful strikes and defensive stances, guided by the honorable code of Bushido that shapes their conduct in and out of battle.

Dervish
The Dervish is a swift and agile combatant who excels at striking multiple foes with rapid, spinning blade attacks. Combining light magic with exceptional mobility and evasion, they dance through the battlefield, overwhelming enemies with speed and precision.

Shieldbearer
A stalwart defender who wields massive shields to protect allies, absorb magical attacks, and reflect physical damage back to foes, mastering battlefield control through resilience and tactical defense.

Spellsword
A versatile hybrid class blending martial prowess with arcane magic, the Spellsword wields enchanted weapons and can imbue their strikes with elemental spells like fire, ice, or lightning to devastate foes.

Berserker
A rage-driven warrior who sacrifices defense for overwhelming offense, tapping into primal fury to gain increased strength and speed while sacrificing stamina and mental focus.

Blademaster
A sword-focused warrior who masters both offense and defense, excelling in quick strikes and counters. They can imbue their blades with short bursts of magic to enhance their damage.

Elemental Shaman
Elemental Shamans channel the primal forces of earth, water, fire, and air, weaving elemental magic through rituals and combat to protect allies and devastate foes. They commune with elemental spirits for guidance, harnessing nature's raw power to shape the battlefield and heal wounds.

Illusionist
Masters of light, sound, and mind-altering magic, Illusionists deceive and confuse foes by turning invisible, creating false images, and casting hypnotic spells to control others.

Necromancer
Necromancers are spellcasters who command death magic to summon and control undead creatures such as skeletons and zombies, often using grimoires to access powerful necromantic spells.

Witchblade
A hybrid class blending arcane magic and martial prowess, wielding enchanted blades to unleash curses and elemental weapon enhancements in combat.

Channeler
Channelers are mages who summon and channel raw magical energy directly from the natural world, requiring immense control to wield this power without being overwhelmed. They rely on their innate connection to nature rather than books or wands to cast spells.

Grimoire Scholar
A caster who harnesses arcane power by studying ancient grimoires, inscribing spells into their mind. They can summon basic magic freely but require a specific grimoire to cast advanced spells.

Runic Knight
A warrior who inscribes powerful runes onto their weapons or armor to channel magic, activating devastating effects based on the rune's type. Their magic is intrinsically tied to their equipment, blending martial prowess with arcane power.

Arcanist
A master of elemental magic specializing in fire, ice, and lightning spells. Arcanists wield powerful arcane forces with precision but have limited physical resilience, relying on focus and intense training to control their elemental powers.
Wizard
Learned mages who study and cast spells from spellbooks.
Warlock
Spellcasters bound by a pact to supernatural entities.
Sorcerer
Innate spellcasters with magical bloodlines.
Rogue
Stealthy, dexterous adventurers skilled in evasion and subterfuge.
Ranger
Skilled hunter and tracker, proficient with ranged attacks.
Paladin
Holy warriors imbued with divine magic.
Monk
Master of martial arts, using inner force and agility.
Fighter
Skilled in martial arts, versatile with weapons and armor.
Druid
Shapeshifting spellcasters connected to nature.
Cleric
Divine spellcasters devoted to a deity, able to heal and harm.
Bard
Musical mages with a wide range of abilities and spells.
Barbarian
Masters of brute force, harnessing their rage to deliver powerful blows.