Nyxlune is a twilight-wrapped world ruled by seven kingdoms beneath three ever-glowing moons. Silver rivers cut through glowing forests, while auroras shimmer over seas known as the Nocturn Deep. Magic here flows with the lunar cycle, and when all moons align in the rare Triscent Eclipse, ancient powers stir. From floating isles to volcanic wilds, Nyxlune is shaped by moonlight, steeped in mystery, and balanced on the edge of shadow and wonder.
Played | 5 times |
Cloned | 1 times |
Created | 6 days ago |
Last Updated | 5 days ago |
Visibility | Public |

Description
You can use an action to place this 1-inch metal cube on the ground and speak its command word. The cube rapidly grows into a fortress that remains until you use an action to speak the command word that dismisses it, which works only if the fortress is empty. The fortress is a square tower, 20 feet on a side and 30 feet high, with arrow slits on all sides and a battlement atop it. Its interior is divided into two floors, with a ladder running along one wall to connect them. The ladder ends at a trapdoor leading to the roof. When activated, the tower has a small door on the side facing you. The door opens only at your command, which you can speak as a bonus action. It is immune to the knock spell and similar magic, such as that of a chime of opening. Each creature in the area where the fortress appears must make a DC 15 Dexterity saving throw, taking 10d10 bludgeoning damage on a failed save, or half as much damage on a successful one. In either case, the creature is pushed to an unoccupied space outside but next to the fortress. Objects in the area that aren't being worn or carried take this damage and are pushed automatically. The tower is made of adamantine, and its magic prevents it from being tipped over. The roof, the door, and the walls each have 100 hit points, immunity to damage from nonmagical weapons excluding siege weapons, and resistance to all other damage. Only a wish spell can repair the fortress (this use of the spell counts as replicating a spell of 8th level or lower). Each casting of wish causes the roof, the door, or one wall to regain 50 hit points.
Type | Gear |
Category | Wondrous Items |
Rarity | Rare |
Weight | 1.00 lb. |
Cost | 0 Lunite |