Teloria world illustration - Grimdark theme
Grimdark

Teloria

O
Oberliteunant

The War for Abkhazia is in a stalemate now, but Demons and Ulcians got other plans


Author's Note: There are 3 Continents, the northern Vialn controlled by the Ulcian Empire, governed by the Empress Sol Urdena, which unified the northern faith of the sun in a cult of personality; The southern Karkaz, unified by the mysterious Demonic Khanate, that unified all of the demonic races; And the central Abkhazia, which is plunged into a stalemate between the Orkish Empire that has taken most of the Continent and is threatening to enslave the other races in Abkhazia, as only the Council of the Three Crowns, formed by the Kingdom of Uhr at the northwestern part of the continent, the Kingdom of Orquetia at the West, and the Kingdom of Marquis at the Southwest are the only ones that could stop them. But now it seems that the balance of power is changing. The Demons are interested in an alliance with the orcs, and the Ulcians are watching in the sidelines looking for the first opportunity to intervene in abkhazia... as the fire rises and tensions grow the future of Teloria lies uncertain. Notes: i am looking to make a better map for the campaign to work better, sorry for the trouble
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8 days ago
Last Updated
5 days ago
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King Albrecht III
King Albrecht III
Level 15 Human Fighter -
King Albrecht III is a seasoned war-king of Orquetia, known for his blunt demeanor, ironclad sense of justice, and commanding presence in full ceremonial armor.
Details
RaceHuman
ClassFighter
Level15
Alignment
PronounsHe/Him
Location-3185, 671
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Allied Mark0
Allied Markesin0
Allied Markin0
appearance
A broad-shouldered human king with dark, cropped hair and a beard lined with grey. His lined face is marked by old scars, and he wears full ceremonial armor adorned with a crimson tabard bearing the sigil of a lance breaking through a dragon’s skull. His presence is imposing, reflecting his hardened nature and military background.
personality
Albrecht is a blunt, practical man who values strength and service above all. He is direct in speech, firm in purpose, and has little tolerance for weakness. His sense of justice is rooted in law and oaths, and he is often seen as a stoic leader who bears the weight of his people's lives. While he possesses a certain charisma, he is not easily swayed by charm or heritage, preferring to judge others by their actions and worth.
backstory
King Albrecht III, a seasoned war-king of Orquetia, has led his kingdom through countless battles, earning respect and fear alike. His family’s legacy of triumph over monstrous incursions has shaped his identity, and he now stands as a bulwark against chaos, commanding, though now mostly logistics, with Commander General Petrov the Unified Army of the Council with unwavering resolve. His leadership is marked by a strict adherence to law and order, and he is known for his blunt demeanor and practical approach to governance. Albrecht's loyalty is hard-earned, and he bears the burdens of his people with stoic endurance, often at the cost of personal comfort. At first skeptical of alliances, it was only after witnessing the orcs raze a dozen neutral cities that Albrecht agreed to the Treaty of Mexclan — not out of hope, but out of survival. He sees the Council not as a pact of friendship, but a sword forged by necessity.
Stats
Strength
18
Dexterity
14
Constitution
16
Intelligence
12
Wisdom
15
Charisma
16
Armor Class
20
Max HP
120
Speed
30

HP

120 / 120 HP

XP

165,000165,000 XP194,999
Level 15
Equipped Items
Spellbook
King Albrecht III is not a spellcaster.
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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