Teloria world illustration - Grimdark theme
Grimdark

Teloria

O
Oberliteunant

The War for Abkhazia is in a stalemate now, but Demons and Ulcians got other plans


Author's Note: There are 3 Continents, the northern Vialn controlled by the Ulcian Empire, governed by the Empress Sol Urdena, which unified the northern faith of the sun in a cult of personality; The southern Karkaz, unified by the mysterious Demonic Khanate, that unified all of the demonic races; And the central Abkhazia, which is plunged into a stalemate between the Orkish Empire that has taken most of the Continent and is threatening to enslave the other races in Abkhazia, as only the Council of the Three Crowns, formed by the Kingdom of Uhr at the northwestern part of the continent, the Kingdom of Orquetia at the West, and the Kingdom of Marquis at the Southwest are the only ones that could stop them. But now it seems that the balance of power is changing. The Demons are interested in an alliance with the orcs, and the Ulcians are watching in the sidelines looking for the first opportunity to intervene in abkhazia... as the fire rises and tensions grow the future of Teloria lies uncertain. Notes: i am looking to make a better map for the campaign to work better, sorry for the trouble
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Maerin of the Rootbound
Maerin of the Rootbound
Level 5 Verdani Druid -
A serene Verdani Druid-Knight with a fierce edge, Maerin of the Rootbound fights to protect nature against the orc-demon alliance, wielding earth magic and a living vine-blade.
Details
RaceVerdani
ClassDruid
Level5
Alignment
PronounsShe/Her
Location-1140, 95
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Allied Mark0
Allied Markesin0
Allied Markin0
appearance
A female Verdani Druid with long, flowing green hair resembling vines, deep brown eyes like the bark of ancient trees, and skin textured like moss. She wears bark armor that blends seamlessly with her surroundings and wields a living vine-blade that shifts form according to her will.
personality
Serene but with a fierce, primal edge. Speaks with the trees and treats her squad like a pack.
backstory
A treeborn warrior from the sacred groves near Elaruneth, Maerin was sent as an emissary to the Council but chose to stay and fight. She is bound by oath to protect balance — and she sees the orc-demon alliance as an abomination. Her symbiosis with nature allows her to manipulate roots, stone, and flora in combat.
Stats
Strength
14
Dexterity
12
Constitution
16
Intelligence
10
Wisdom
18
Charisma
10
Armor Class
15
Max HP
38
Speed
30

HP

38 / 38 HP

XP

6,5006,500 XP13,999
Level 5
Equipped Items
Spellbook
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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