
Grimdark
The War for Abkhazia is in a stalemate now, but Demons and Ulcians got other plans
Author's Note: There are 3 Continents, the northern Vialn controlled by the Ulcian Empire, governed by the Empress Sol Urdena, which unified the northern faith of the sun in a cult of personality; The southern Karkaz, unified by the mysterious Demonic Khanate, that unified all of the demonic races; And the central Abkhazia, which is plunged into a stalemate between the Orkish Empire that has taken most of the Continent and is threatening to enslave the other races in Abkhazia, as only the Council of the Three Crowns, formed by the Kingdom of Uhr at the northwestern part of the continent, the Kingdom of Orquetia at the West, and the Kingdom of Marquis at the Southwest are the only ones that could stop them.
But now it seems that the balance of power is changing. The Demons are interested in an alliance with the orcs, and the Ulcians are watching in the sidelines looking for the first opportunity to intervene in abkhazia... as the fire rises and tensions grow the future of Teloria lies uncertain.
Notes: i am looking to make a better map for the campaign to work better, sorry for the trouble
Played | 6 times |
Cloned | 0 times |
Created | 8 days ago |
Last Updated | 5 days ago |
Visibility | Public |

Cael Virel
Point of Interest
Details
Coordinates | (-530, 1366) |
Description
Cael Virel is a fortified settlement that serves as the northern hub of the Northern Line of forts, strategically positioned to oversee the surrounding tundra and mountain passes. It is a bustling center of trade and military activity, where adventurers and merchants gather to exchange goods and information before venturing into the wilds.
Appearance
The fortress is built from sturdy stone, with high walls adorned with banners of the Northern Line. Watchtowers rise at each corner, providing a commanding view of the landscape, while the central courtyard is filled with tents and stalls from various traders.