
Grimdark
The War for Abkhazia is in a stalemate now, but Demons and Ulcians got other plans
Author's Note: There are 3 Continents, the northern Vialn controlled by the Ulcian Empire, governed by the Empress Sol Urdena, which unified the northern faith of the sun in a cult of personality; The southern Karkaz, unified by the mysterious Demonic Khanate, that unified all of the demonic races; And the central Abkhazia, which is plunged into a stalemate between the Orkish Empire that has taken most of the Continent and is threatening to enslave the other races in Abkhazia, as only the Council of the Three Crowns, formed by the Kingdom of Uhr at the northwestern part of the continent, the Kingdom of Orquetia at the West, and the Kingdom of Marquis at the Southwest are the only ones that could stop them.
But now it seems that the balance of power is changing. The Demons are interested in an alliance with the orcs, and the Ulcians are watching in the sidelines looking for the first opportunity to intervene in abkhazia... as the fire rises and tensions grow the future of Teloria lies uncertain.
Notes: i am looking to make a better map for the campaign to work better, sorry for the trouble
Played | 6 times |
Cloned | 0 times |
Created | 8 days ago |
Last Updated | 5 days ago |
Visibility | Public |

Ardestan Port
Point of Interest
Details
Coordinates | (-7274, 633) |
Description
Ardestan Port is the bustling heart of Orquetia, where the air is filled with the sounds of merchants hawking their wares and the calls of sailors preparing for their next voyage. The docks are lined with ships from distant lands, and the streets are alive with a vibrant mix of cultures, making it a melting pot of trade and adventure.
Appearance
The port features a sprawling marketplace with colorful stalls, a series of wooden docks bustling with activity, and a backdrop of lively taverns and inns. The scent of exotic spices and fresh seafood fills the air, while the sounds of laughter and music echo from nearby establishments.