
Grimdark
The War for Abkhazia is in a stalemate now, but Demons and Ulcians got other plans
Author's Note: There are 3 Continents, the northern Vialn controlled by the Ulcian Empire, governed by the Empress Sol Urdena, which unified the northern faith of the sun in a cult of personality; The southern Karkaz, unified by the mysterious Demonic Khanate, that unified all of the demonic races; And the central Abkhazia, which is plunged into a stalemate between the Orkish Empire that has taken most of the Continent and is threatening to enslave the other races in Abkhazia, as only the Council of the Three Crowns, formed by the Kingdom of Uhr at the northwestern part of the continent, the Kingdom of Orquetia at the West, and the Kingdom of Marquis at the Southwest are the only ones that could stop them.
But now it seems that the balance of power is changing. The Demons are interested in an alliance with the orcs, and the Ulcians are watching in the sidelines looking for the first opportunity to intervene in abkhazia... as the fire rises and tensions grow the future of Teloria lies uncertain.
Notes: i am looking to make a better map for the campaign to work better, sorry for the trouble
Played | 6 times |
Cloned | 0 times |
Created | 8 days ago |
Last Updated | 5 days ago |
Visibility | Public |

Drakkamar Entrance
Point of Interest
Details
Coordinates | (4658, 1001) |
Description
The grand entrance to the capital city of the Orcish Empire, Drakkamar, is a massive stone archway adorned with intricate carvings depicting the history and victories of the orcish clans. Guarded by fierce sentinels, the entrance serves as a bustling hub where travelers and traders from various lands converge, showcasing the empire's strength and culture.
Appearance
The archway is hewn from dark granite, with glowing runes etched into its surface that pulse with a faint green light. Towering statues of legendary orc warriors flank the entrance, their fierce expressions instilling both awe and fear in those who approach.