
Grimdark
The War for Abkhazia is in a stalemate now, but Demons and Ulcians got other plans
Author's Note: There are 3 Continents, the northern Vialn controlled by the Ulcian Empire, governed by the Empress Sol Urdena, which unified the northern faith of the sun in a cult of personality; The southern Karkaz, unified by the mysterious Demonic Khanate, that unified all of the demonic races; And the central Abkhazia, which is plunged into a stalemate between the Orkish Empire that has taken most of the Continent and is threatening to enslave the other races in Abkhazia, as only the Council of the Three Crowns, formed by the Kingdom of Uhr at the northwestern part of the continent, the Kingdom of Orquetia at the West, and the Kingdom of Marquis at the Southwest are the only ones that could stop them.
But now it seems that the balance of power is changing. The Demons are interested in an alliance with the orcs, and the Ulcians are watching in the sidelines looking for the first opportunity to intervene in abkhazia... as the fire rises and tensions grow the future of Teloria lies uncertain.
Notes: i am looking to make a better map for the campaign to work better, sorry for the trouble
Played | 6 times |
Cloned | 0 times |
Created | 8 days ago |
Last Updated | 5 days ago |
Visibility | Public |

The Sun Tower
Point of Interest
Details
Coordinates | (-4207, 6715) |
Description
The Sun Tower is a majestic structure that rises high above the surrounding landscape, its golden spire glinting in the sunlight. Home to the Ecclesiarchy, the main council of the cult of the sun, it serves as a place of worship, governance, and enlightenment, where followers gather to seek guidance and share their devotion to the sun deity.
Appearance
The tower is adorned with intricate sun motifs and stained glass windows that depict celestial scenes. Inside, the air is filled with the scent of incense, and the walls are lined with shelves of ancient tomes and scrolls, illuminated by the warm glow of sunlight streaming through the windows.