
Grimdark
The War for Abkhazia is in a stalemate now, but Demons and Ulcians got other plans
Author's Note: There are 3 Continents, the northern Vialn controlled by the Ulcian Empire, governed by the Empress Sol Urdena, which unified the northern faith of the sun in a cult of personality; The southern Karkaz, unified by the mysterious Demonic Khanate, that unified all of the demonic races; And the central Abkhazia, which is plunged into a stalemate between the Orkish Empire that has taken most of the Continent and is threatening to enslave the other races in Abkhazia, as only the Council of the Three Crowns, formed by the Kingdom of Uhr at the northwestern part of the continent, the Kingdom of Orquetia at the West, and the Kingdom of Marquis at the Southwest are the only ones that could stop them.
But now it seems that the balance of power is changing. The Demons are interested in an alliance with the orcs, and the Ulcians are watching in the sidelines looking for the first opportunity to intervene in abkhazia... as the fire rises and tensions grow the future of Teloria lies uncertain.
Notes: i am looking to make a better map for the campaign to work better, sorry for the trouble
Played | 6 times |
Cloned | 0 times |
Created | 8 days ago |
Last Updated | 5 days ago |
Visibility | Public |

Twilight Village
Point of Interest
Details
Coordinates | (1837, -3422) |
Description
Twilight Village is a hidden settlement shrouded in perpetual dusk, where the followers of Elder Voss gather to practice the Twilight Doctrine. This secretive community serves as a refuge for those resisting the oppressive rule of Empress Sol Urdena, blending the teachings of the Ulcians with their own unique beliefs.
Appearance
The village is characterized by its dimly lit streets, lanterns casting soft glows, and homes built from dark wood and stone. A central square features a large, ancient tree, symbolizing the village's connection to the twilight and its resistance against the sun's tyranny.