Teloria world illustration - Grimdark theme
Grimdark

Teloria

O
Oberliteunant

The War for Abkhazia is in a stalemate now, but Demons and Ulcians got other plans


Author's Note: There are 3 Continents, the northern Vialn controlled by the Ulcian Empire, governed by the Empress Sol Urdena, which unified the northern faith of the sun in a cult of personality; The southern Karkaz, unified by the mysterious Demonic Khanate, that unified all of the demonic races; And the central Abkhazia, which is plunged into a stalemate between the Orkish Empire that has taken most of the Continent and is threatening to enslave the other races in Abkhazia, as only the Council of the Three Crowns, formed by the Kingdom of Uhr at the northwestern part of the continent, the Kingdom of Orquetia at the West, and the Kingdom of Marquis at the Southwest are the only ones that could stop them. But now it seems that the balance of power is changing. The Demons are interested in an alliance with the orcs, and the Ulcians are watching in the sidelines looking for the first opportunity to intervene in abkhazia... as the fire rises and tensions grow the future of Teloria lies uncertain. Notes: i am looking to make a better map for the campaign to work better, sorry for the trouble
Played6 times
Cloned0 times
Created
8 days ago
Last Updated
5 days ago
VisibilityPublic
Enlarge/Reduce
TransmutationLevel 2
Enlarge/Reduce

Description

You cause a creature or an object you can see within range to grow larger or smaller for the duration. Choose either a creature or an object that is neither worn nor carried. If the target is unwilling, it can make a Constitution saving throw. On a success, the spell has no effect. If the target is a creature, everything it is wearing and carrying changes size with it. Any item dropped by an affected creature returns to normal size at once. **Enlarge.** The target's size doubles in all dimensions, and its weight is multiplied by eight. This growth increases its size by one category-from Medium to Large, for example. If there isn't enough room for the target to double its size, the creature or object attains the maximum possible size in the space available. Until the spell ends, the target also has advantage on Strength checks and Strength saving throws. The target's weapons also grow to match its new size. While these weapons are enlarged, the target's attacks with them deal 1d4 extra damage. **Reduce.** The target's size is halved in all dimensions, and its weight is reduced to one-­eighth of normal. This reduction decreases its size by one category-from Medium to Small, for example. Until the spell ends, the target also has disadvantage on Strength checks and Strength saving throws. The target's weapons also shrink to match its new size. While these weapons are reduced, the target's attacks with them deal 1d4 less damage (this can't reduce the damage below 1).

Spell Details
Level2
Range30
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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