
Fantasy
The continent with the Northern Kingdoms and Nilfgaard Empire. Witchers, are they friend or foe?
Author's Note: If you start as a Witcher, be sure to equip armor, swords, and a medallion from your school at the beginning of the campaign.
Played | 28 times |
Cloned | 10 times |
Created | 85 days ago |
Last Updated | 69 days ago |
Visibility | Public |

Description
The School of the Cat is a rebellious order of witchers, formed by a group of students who revolted against their oppressive masters. Based in the nomadic Dyn Marv Caravan, they embrace diversity by training women and non-pureblood humans, equipping them with the ability to wield simple yet potent magic known as signs: Aard, Yrden, Igni, Quen, and Axii, which can turn the tide in battle when used strategically.
Details
Hit Die | d8 |
Spellcasting | Yes |