
The continent with the Northern Kingdoms and Nilfgaard Empire. Witchers, are they friend or foe?
Played | 28 times |
Cloned | 10 times |
Created | 85 days ago |
Last Updated | 69 days ago |
Visibility | Public |
Description
Foolish superstitions claim cockatrices, like basilisks, can kill with their gaze alone. That is utter nonsense; a cockatrice's gaze is no more dangerous than that of an angry goose. Instead, one should beware its sharp beak and long tail, which it can whip to deadly effect. Cockatrices thrive in dark caves, abandoned ruins, cobwebbed dungeons, and old basements, small compared to griffins and manticores yet more than capable of killing anyone who stumbles across them in a dark corridor.
Size | Small |
Type | Monstrosity |
CR | 2 |
XP | 450 |
Languages | None |
Armor Class | 14 |
HP Range | 33 - 45 (Avg: 39) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Claw Attack
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (1d8 + 5) piercing damage. The target must succeed on a DC 13 Constitution saving throw or take an additional 7 (2d6) bleed damage at the start of its next turn.
Tail Whip
Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 7 (1d6 + 5) bludgeoning damage. The attack also pushes the target back 10 feet.
Wing Buffet
The cockatrice can flap its wings to create a strong gust of air. Each creature in a 15-foot cone must succeed on a DC 13 Strength saving throw or take 5 (1d10) bludgeoning damage and be knocked prone.