The Witcher Continent world illustration - Fantasy theme
Fantasy

The Witcher Continent

S
Steffany686

The continent with the Northern Kingdoms and Nilfgaard Empire. Witchers, are they friend or foe?


Author's Note: If you start as a Witcher, be sure to equip armor, swords, and a medallion from your school at the beginning of the campaign.
Played28 times
Cloned10 times
Created
85 days ago
Last Updated
69 days ago
VisibilityPublic
Mucknixer
CR 5Medium Undead
Mucknixer
HP Range45 - 60 (Avg: 53)
AC13
XP1800

Description

Mucknixers are a terrifying manifestation of death, floating on the surface of murky waters, their sunken, gaunt faces twisted in eternal agony. These creatures embody the despair of those lost to the depths, roaming the shallows to lure unsuspecting victims into their watery graves. With their connection to the Conjunction, Mucknixers serve as a grim reminder that not all who drown are permitted an eternal rest.

Details
SizeMedium
TypeUndead
CR5
XP1800
LanguagesUndercommon, Common
Defenses
Armor Class13
HP Range45 - 60 (Avg: 53)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Drowning Grasp

Mucknixer can make a melee attack against a target within 5 feet. On a hit, the target must succeed on a DC 14 Strength saving throw or be grappled. While grappled, the target takes 2d6 necrotic damage at the start of each of its turns.

Whispers of the Depths

Mucknixer emits a haunting melody that targets all creatures within 30 feet. Those who hear it must succeed on a DC 15 Wisdom saving throw or be charmed for 1 minute. While charmed in this way, the creature is drawn closer to the Mucknixer's watery form.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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