
The continent with the Northern Kingdoms and Nilfgaard Empire. Witchers, are they friend or foe?
Played | 28 times |
Cloned | 10 times |
Created | 85 days ago |
Last Updated | 69 days ago |
Visibility | Public |
Description
Scurvers are rotfiends' larger cousins, hideous and vaguely humanoid creatures covered with rotten scraps of flesh, under which lie even more rotten muscles that stretch around a strong, flexible skeleton. These aggressive beings feed on old, rotting corpses and prefer to hunt in abandoned torture sites, forgotten graveyards, and old battlefields. Though they primarily consume corpses, they won’t hesitate to attack living creatures that wander into their territory. Quick and deadly, scurvers can emerge from underground in seconds when they catch the scent of human flesh, making them a constant threat in their chosen haunts.
Size | Medium |
Type | Undead |
CR | 5 |
XP | 1800 |
Languages | Understand languages of the living, but cannot speak. |
Armor Class | 14 |
HP Range | 45 - 60 (Avg: 53) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Bony Spines
The scurver attacks with its razor-sharp spines. If the scurver is reduced to 0 HP, it explodes, dealing 3d6 piercing damage to all creatures within 10 feet (Dexterity saving throw for half damage).
Rotting Bite
The scurver bites a target within reach, dealing 1d8+4 piercing damage and potentially infecting the target with necrotic energy. The target must make a Constitution saving throw or take an additional 1d6 necrotic damage on their next turn.