
The continent with the Northern Kingdoms and Nilfgaard Empire. Witchers, are they friend or foe?
Played | 28 times |
Cloned | 10 times |
Created | 85 days ago |
Last Updated | 69 days ago |
Visibility | Public |
Description
Shaelmaars are ancient and powerful creatures that dwell deep underground, surfacing only occasionally to hunt for prey. These blind monstrosities rely on their keen senses for vibrations and sounds to navigate the world around them. Though they lack sight, their immense physicality and thick armor plating make them formidable foes in combat. When threatened, they can curl into a tight ball and roll forward with unstoppable momentum, causing destruction in their wake. Clever tactics involving distractions or manipulating their movements can allow skilled fighters to exploit their vulnerabilities.
Size | Large |
Type | |
CR | 8 |
XP | 3400 |
Languages | Undercommon, but primarily communicates through vibrations. |
Armor Class | 18 |
HP Range | 150 - 200 (Avg: 175) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Burrow
The shaelmaar can burrow through the ground at a speed of 50 feet, creating tunnels and destabilizing the earth around it.
Rolling Charge
The shaelmaar curls into a ball and rolls forward up to 60 feet in a line. Each creature